zig-network
zig
zig-network | zig | |
---|---|---|
3 | 818 | |
394 | 30,946 | |
- | 3.7% | |
5.6 | 10.0 | |
5 days ago | 7 days ago | |
Zig | Zig | |
MIT License | MIT License |
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zig-network
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Zig Common Tasks - a collection of Zig code snippets for some of the most common tasks
There is an external package which you can use instead here that is cross compatible between systems: https://github.com/MasterQ32/zig-network
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Socket/UDP implementation? => CoAP
As `std.net` is this experimental, there is currently no support for UDP at all in the standard library. However there is a library named zig-network which supports UDP sockets. There's also an example of UDP Discovery Protocol implemented with in examples/discovery which uses them so you can quickly start with an UDP client and server.
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What is a good resource guide to learning network programming in zig. I am reading Network Programming in C from Packt. I can do a @cImport but I want it to be purely in Zig. I for example in the text they use netdb, is there an equivalent in Zig?
Try use: https://github.com/MasterQ32/zig-network
zig
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Show HN: I made a better Perplexity for developers
It's "Zig" not "Zag". https://ziglang.org/ Zig is under heavy development, but there's a single page https://ziglang.org/documentation/0.12.0/ that is a reasonably comprehensive source of truth about the current state of the language.
- The search for easier safe systems programming
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Memory-mapped IO registers in Zig. (2021)
There is an issue proposing this approach: https://github.com/ziglang/zig/issues/4284
- Zig Programming Language
- Zig Language 0.12 Release
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Zig 0.12.0 Release Notes
https://github.com/ziglang/zig/issues/224
e.g.:
> > When debugging/prototyping, it's useful to comment out a line without having to refactor, e.g.
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How to Write a PHP Extension with Zig?
When writing code in a scripting language, sometimes you need that extra bit of performance (or maybe an async feature from Zig).
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Bun - The One Tool for All Your JavaScript/Typescript Project's Needs?
NodeJS is by no means a slow runtime, it wouldn’t be so popular if it was. But compared to Bun, it’s slow. Bun was built from the ground up with speed in mind, using both JavascriptCore and Zig. The Bun team spent an enormous amount of time and energy trying to make Bun fast, including lots of profiling, benchmarking, and optimizations.
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Bun 1.1
ntdll.dll!RtlUserThreadStart()
There are valid reasons to use APIs from NTDLL. Where I disagree with zig#1840 is the idea that it is always better to use NTDLL versions of API. Every other software ecosystem uses the standard Win32 APIs and diverging from that without a good reason seems like a good way to have unexpected behavior. One concrete example is most users and programmers expect Windows to redirect some file system paths when running on WOW64. But this is implemented in Kernel32, not ntdll.
https://github.com/ziglang/zig/issues/11894
- Zig, Rust, and Other Languages
What are some alternatives?
ctsTraffic - ctsTraffic is a highly scalable client/server networking tool giving detailed performance and reliability analytics
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
zgl - Zig OpenGL Wrapper
Odin - Odin Programming Language
SimpleUnityTCP - 🖧 Simple Unity Project to show how TCP communication are builded in C# without multi-threading or Unity network (Unet) involved.
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
netpunch
rust - Empowering everyone to build reliable and efficient software.
zig-common-tasks - Zig common tasks (code samples)
go - The Go programming language
async_io_uring - An event loop in Zig using io_uring and coroutines
ssr-proxy-js - A Server-Side Rendering Proxy focused on customization and flexibility!