zig-gamedev VS lwc

Compare zig-gamedev vs lwc and see what are their differences.

Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
zig-gamedev lwc
55 2
1,976 1
4.3% -
9.7 0.0
3 days ago about 2 years ago
C C
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

zig-gamedev

Posts with mentions or reviews of zig-gamedev. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-15.
  • Zig for gamedev?
    7 projects | /r/Zig | 15 Apr 2023
    Two game frameworks in the making: https://github.com/michal-z/zig-gamedev & https://github.com/hexops/mach
  • Projects / areas of specialization for learning zig
    2 projects | /r/Zig | 7 Apr 2023
    I did a hangman game, I'm doing a file compression tool next. I asked bing chat to recommend beginner projects for zig and that's what it told me. It also suggested a cli calculator and a cli text editor, but I didn't want to do that. My next thing will be something using https://github.com/michal-z/zig-gamedev
  • zig-gamedev project: Monthly Progress Report - Feb 2023 (zflecs, zsdl, zopengl and more)
    2 projects | /r/Zig | 2 Mar 2023
  • zig-gamedev project: Monthly Progress Report (January 2023)
    1 project | /r/Zig | 4 Feb 2023
  • zig-gamedev project: zphysics v0.0.4 - Zig API and C API for Jolt Physics
    2 projects | /r/Zig | 4 Feb 2023
  • Just found out about Zig and wonder what would be the best graphics library to pair with it?
    5 projects | /r/Zig | 1 Feb 2023
    This repo may be useful. It isn't an engine or a renderer, but rather a collection of useful libraries if you do end up writing your own tools. https://github.com/michal-z/zig-gamedev
  • Is C++ still the language when entering 3D programming in 2023?
    6 projects | /r/gamedev | 1 Feb 2023
    Something like vulkano in Rust or zig-gamedev in zig might be a much more enjoyable approach: They're similarly bare metal languages but have a lot of advantages over C++ (borrow checker's safety, simpler syntax). However, they're not commonly used by big studios.
  • Gamedev in zig
    3 projects | /r/Zig | 1 Jan 2023
    I've been working on a gamedev project in zig, using zig-gamedev. It has many libraries you can use, though my game is 2D. Feel free to check out my project if you want to see how I set things up. https://github.com/foxnne/aftersun
  • zig-gamedev project - progress report
    1 project | /r/Zig | 31 Dec 2022
  • Goodbye to the C++ Implementation of Zig
    12 projects | news.ycombinator.com | 8 Dec 2022
    Language-level guarantees of memory safety are not critical to all low-level programmers, and sometimes this is fine!

    Developers of games, compilers, digital audio workstations, video editors, and live performance software (such as openFrameworks) likely don't rank memory safety as their top concern.

    Zig is already an attractive choice for those domains because it offers:

    - Great compile times compared to C++/Rust, and future plans to implement hot reloading as a core part of the tooling: https://www.jakubkonka.com/2022/03/16/hcs-zig.html

    - The ability to reason about where data exists in memory: https://ziglang.org/documentation/master/#Where-are-the-byte...

    - Good readability and learnability, especially if you have a C/C++ background.

    - Comptime that enables clean generics, compile-time reflection and general metaprogramming as a happy side-effect: https://kristoff.it/blog/what-is-zig-comptime/

    - Better tooling than C/C++. The ability to cross-compile Zig and C/C++ from one machine lets you set up much more stable and reproducible build environments already. You can clone zig-gamedev and have the demos working with just three commands on Windows/macOS/Linux, for example, and two of those three are cloning the repo and changing to the directory: https://github.com/michal-z/zig-gamedev (to build you will need the latest copy of Zig from the 'masters' section for your platform at https://ziglang.org/download/ )

    We should all be careful about insinuating that memory unsafe languages should not exist. I see “friends don't let friends use memory-unsafe languages” on social media and feel sick. It's much healthier to embrace the melting pot of Zig, Odin, D, Beef, Vale, Hare, Lobster, Jai, C3, Val, Roc and all the rest and see what new ideas and trade-offs they bring.

    Also worth noting that new languages tend to take time to develop their own philosophies to memory safety (Vale's approach is only just now emerging, for example: https://verdagon.dev/blog/making-regions-part-1-human-factor ). Zig's story might not be great now ( https://www.scattered-thoughts.net/writing/how-safe-is-zig/ ), but then it's not Zig's priorty at the moment, and Zig's full story is not yet written.

lwc

Posts with mentions or reviews of lwc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-04.
  • Cello – High Level C
    10 projects | news.ycombinator.com | 4 Mar 2022
  • Ask HN: Does someone have pyvm-3.0.tar.bz2
    5 projects | news.ycombinator.com | 1 Mar 2022
    I'm trying to have buildable versions of several compilers for learning and historical preservation and recently discovered "lwc" https://directory.fsf.org/wiki/Lightweight_C++ and apparently the latest version of it come with this pyvm version http://students.ceid.upatras.gr/~sxanth/pyvm-3.0/ -> http://students.ceid.upatras.gr/~sxanth/pyvm-3.0/pyvm-3.0.tar.bz2 but is not accessible anymore.

    Does anyone have it and could share it ?

    I already have a version 2.1 here https://github.com/mingodad/lwc and here https://github.com/mingodad/pyvm and here is some discussion with links https://github.com/mingodad/cfront-3/issues/6 .

    I also have:

    - Cfront3 https://github.com/mingodad/cfront-3

    - Cyclone https://github.com/mingodad/cyclone

    - Tinycc reeentrant https://github.com/mingodad/tinycc

    Thank you in advance for any help !

What are some alternatives?

When comparing zig-gamedev and lwc you can also consider the following projects:

rust - Empowering everyone to build reliable and efficient software.

cfront-3 - self education and historical research of the C++ compiler cfront v3

zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

tinycc - My working copy of tinycc made reentrant

alg - Algebra for Zig

pyvm - archive of pyvm.git (last push: version 2.1). includes "lightweight C++" in pyvm/lwc dir.

basis_universal - Basis Universal GPU Texture Codec

cyclone - Cyclone Language Compiler fixes to build on recent operating systems

mach - zig game engine & graphics toolkit

v-mode - 🌻 An Emacs major mode for the V programming language.

vos - Vinix is an effort to write a modern, fast, and useful operating system in the V programming language

Cello - Higher level programming in C