json VS realtime-CSG-for-unity

Compare json vs realtime-CSG-for-unity and see what are their differences.

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json realtime-CSG-for-unity
1 11
312 694
- -
0.0 3.5
12 months ago 6 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

json

Posts with mentions or reviews of json. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-16.
  • C# and JSON
    2 projects | /r/godot | 16 Mar 2021
    I wrestled with this very topic for many moons, I ended up using this guys library: Github: zanders3/json by just including the 2 .cs files in my godot project, its very minimalist and works with the built in c# collections.

realtime-CSG-for-unity

Posts with mentions or reviews of realtime-CSG-for-unity. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-19.

What are some alternatives?

When comparing json and realtime-CSG-for-unity you can also consider the following projects:

UnityOctree - A dynamic, loose octree implementation for Unity written in C#

SabreCSG - Level design tools for Unity

Json.NET - Json.NET is a popular high-performance JSON framework for .NET

Chisel.Prototype - Work in progress prototype for the Chisel Level Editor, for Unity

LiteNetLib - Lite reliable UDP library for Mono and .NET

CompilePal - A tool to assist in the compiling of source engine maps

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

Unity-game-hacking - A guide for hacking unity games

KDTree - Fast KDTree for Unity, with thread-safe querying.

quake-leveldesign-starterkit - A starter kit to consolidate various tools and resources into one comprehensive package, facilitating the quick and easy creation of Quake and GoldSrc engine-based maps with just a few clicks.

EZSoftBone - A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects

EzySlice - An open source mesh slicer framework for Unity3D Game Engine. Written in C#.