realtime-CSG-for-unity VS EzySlice

Compare realtime-CSG-for-unity vs EzySlice and see what are their differences.

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realtime-CSG-for-unity EzySlice
11 1
695 1
- -
3.5 0.0
6 months ago almost 8 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

realtime-CSG-for-unity

Posts with mentions or reviews of realtime-CSG-for-unity. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-19.

EzySlice

Posts with mentions or reviews of EzySlice. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2020-12-28.
  • Resource About Mesh Cutting
    2 projects | /r/Unity3D | 28 Dec 2020
    If you’re really set on cutting a mesh apart, here’s hopefully a good resource for cutting a mesh along a plane. https://github.com/lukahdev/EzySlice

What are some alternatives?

When comparing realtime-CSG-for-unity and EzySlice you can also consider the following projects:

SabreCSG - Level design tools for Unity

Chisel.Prototype - Work in progress prototype for the Chisel Level Editor, for Unity

CompilePal - A tool to assist in the compiling of source engine maps

Unity-game-hacking - A guide for hacking unity games

KDTree - Fast KDTree for Unity, with thread-safe querying.

quake-leveldesign-starterkit - A starter kit to consolidate various tools and resources into one comprehensive package, facilitating the quick and easy creation of Quake and GoldSrc engine-based maps with just a few clicks.

EZSoftBone - A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects

MessageKit - Decoupled message sending system meant as a replacement for SendMessage and its variants.

unity-raw-input - Windows Raw Input wrapper for Unity game engine

TransitionKit - Modular, extensible transitions in scene and between scenes

NaughtyAttributes - Attribute Extensions for Unity