realtime-CSG-for-unity VS KDTree

Compare realtime-CSG-for-unity vs KDTree and see what are their differences.

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realtime-CSG-for-unity KDTree
11 1
695 499
- -
3.5 1.8
6 months ago over 2 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

realtime-CSG-for-unity

Posts with mentions or reviews of realtime-CSG-for-unity. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-19.

KDTree

Posts with mentions or reviews of KDTree. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing realtime-CSG-for-unity and KDTree you can also consider the following projects:

SabreCSG - Level design tools for Unity

UnityOctree - A dynamic, loose octree implementation for Unity written in C#

Chisel.Prototype - Work in progress prototype for the Chisel Level Editor, for Unity

LiteNetLib - Lite reliable UDP library for Mono and .NET

CompilePal - A tool to assist in the compiling of source engine maps

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

Unity-game-hacking - A guide for hacking unity games

quake-leveldesign-starterkit - A starter kit to consolidate various tools and resources into one comprehensive package, facilitating the quick and easy creation of Quake and GoldSrc engine-based maps with just a few clicks.

EZSoftBone - A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects

EzySlice - An open source mesh slicer framework for Unity3D Game Engine. Written in C#.

MessageKit - Decoupled message sending system meant as a replacement for SendMessage and its variants.

unity-raw-input - Windows Raw Input wrapper for Unity game engine