Cataclysm VS MSBuild

Compare Cataclysm vs MSBuild and see what are their differences.

Cataclysm

A post-apocalyptic roguelike. New features relative to C:Whales are scheduled for after 0.2.0, the savefile breaking release. (by zaimoni)

MSBuild

The Microsoft Build Engine (MSBuild) is the build platform for .NET and Visual Studio. (by dotnet)
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Cataclysm MSBuild
19 19
27 5,139
- 0.6%
7.1 6.9
2 months ago 3 days ago
C++ C#
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Cataclysm

Posts with mentions or reviews of Cataclysm. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-27.

MSBuild

Posts with mentions or reviews of MSBuild. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-24.

What are some alternatives?

When comparing Cataclysm and MSBuild you can also consider the following projects:

reflector - Reflector: Laser Defense, a tactical base-builder game

Cake - :cake: Cake (C# Make) is a cross platform build automation system.

Doryen - Doryen based in Libtcod 1.5.1 - Refactoring struct and clear code, deleted the old C code and added new features and algorithms. The objective is a small 2D rendering engine (based in grid or tiles). It is written in an effort to create an engine being as lightweight and conceptually clean as possible.

NUKE - 🏗 The AKEless Build System for C#/.NET

sleepy

Roslyn - The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.

shipyard - Entity Component System focused on usability and flexibility.

Psake - A build automation tool written in PowerShell

python-tcod-ecs - Python sparse-set ECS with strong type-hinting. Supports entitiy relations.

FAKE - FAKE - F# Make

CDDA-Game-Launcher - A Cataclysm: Dark Days Ahead launcher with additional features

CS Make - Sake Build