z88dk
devkitSMS
z88dk | devkitSMS | |
---|---|---|
6 | 2 | |
853 | 212 | |
3.2% | - | |
9.9 | 7.7 | |
1 day ago | 2 days ago | |
Assembly | C | |
GNU General Public License v3.0 or later | - |
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z88dk
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Best practice to store context for a C compiler
z88dk
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Compiler Roms?
And z88dk home page: https://github.com/z88dk/z88dk
- Z88dk v2.2 Release
- transferring code to a ti-84
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8080 or Z80 compilers
z88dk or sdcc come to mind. I've only done things with z88dk though because it was easier to setup for the msx platform. sdcc has more optimization but i think these days you can use it under z88dk also. Good luck, this is fun! :)
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Z80 (Z180 & Z80N) 32-Bit and 16-Bit IEEE floating point libraries in the Z88DK
The 32-bit library. https://github.com/z88dk/z88dk/blob/master/libsrc/_DEVELOPMENT/math/float/math32/readme.md
devkitSMS
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What kind of magic is allowing the SMS test suite to read my start button and is it possible to patch roms to use this rather than the console pause and reset buttons?
Taking a look at the source code, it appears to rely on functions declared in this library: https://github.com/sverx/devkitSMS
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Cross platform gameboy music tracker made using Qt
By the way, do you plan to learn Rust or any other language? If it is the case, you can do another tracker but this time for MSX FM module, a multiplatform version of existing MSX tracker called MoonBlaster: https://www.msx.org/es/downloads/music/trackers/moonblaster-14 If you create that tracker you would help a lot the Sega Master System scene, as the files created by this tracker can be used by devkitSMS: https://github.com/sverx/devkitSMS Yeah, currently you need to fire up a MSX emulator (or an actual MSX computer), create the music there and I don't know how, pass the files to the "normal" (windows, linux or mac os X) OS. Just in case you run out of projects.
What are some alternatives?
sjasmplus - Command-line cross-compiler of assembly language for Z80 CPU.
miniaudio - Audio playback and capture library written in C, in a single source file.
rgbds - Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
trackerboy - Game Boy / Game Boy Color music tracker
llvm-I8080 - LLVM Compiler Backend for Intel 8080 and LC-2200
gbdk-2020 - An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
psrp - Phantasy Star Retranslation Project
printf - Tiny, fast, non-dependent and fully loaded printf implementation for embedded systems. Extensive test suite passing.
SMSTestSuite - SMS Test Suite
lighthouse-of-doom - A simple text-based adventure game
CROSS-LIB - CROSS LIB - A universal 8-bit library and some games built with it