yayagram
autocxx
yayagram | autocxx | |
---|---|---|
6 | 17 | |
38 | 2,042 | |
- | 0.9% | |
3.1 | 7.7 | |
9 months ago | about 1 month ago | |
Rust | Rust | |
- | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
yayagram
- Play Nonograms in Your Terminal
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What's your favourite under-rated Rust crate and why?
Two crates: - parse-size is criminally underrated. It allows you to parse input like "100 MB", "50 kb", "25b" into an integer of bytes. It parses input so intuitively and it works exactly the way I expected. I use it in https://github.com/r00ster91/splitter. - line_drawing is in my opinion the best line algorithm library there is. Extremely clean and nice to use. Exactly what I need for my project https://github.com/r00ster91/yayagram.
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What’s everyone working on this week (22/2021)?
Still working on this puzzle game playable in the terminal with the mouse: https://github.com/r00ster91/yayagram In version 0.5.0 I've added a feature to darken all cells in a specific direction from the pointer but now I've figured out that a much better way is to constantly darken all cells in the four directions of the mouse pointer.
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yayagram: Play nonograms/picross in your terminal
This is the repository with much more information in the README.md: https://github.com/r00ster91/yayagram, including an example at the bottom that might help you understand the game better if you are new to this kind of puzzle game. See also: https://en.wikipedia.org/wiki/Nonogram.
Hello Rustaceans. This is a clone of the puzzle game picross (also known as nonograms, griddlers and some other names) but with some additions and novelty, like a blue grid cell (wasn't used in this video) and an editor. If you want to try it, you can install the game with cargo install yayagram. Here is the repository with much more information in the README.md: https://github.com/r00ster91/yayagram, including an example that might help you understand the game better if you are new to this puzzle game.
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What's everyone working on this week (21/2021)?
Today I released the puzzle game yayagram which is picross/nonograms but for the terminal. I've been working on it for what feels like months now and it has really come a long way.
autocxx
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How do you feel about comments made by Tim Sweeney?
Meanwhile, one of the best C++ sources which community mostly think of - Chromium - starting to experience with Rust. If i'm not mistaken using https://github.com/google/autocxx
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The Val Object Model : Dave Abrahams, Sean Parent, Dimitri Racordon, David Sankel
There's bindgen, cxx and autocxx. Obviously not as convenient as C++ calling C++; the more you need to interoperate with C++ code the more it makes sense to just stay with C++.
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Are we reference yet? C++ references in Rust
If you want to reach the author for a correction, perhaps leave a comment on the Medium post or perhaps mention it on the autocxx PR I found this article from.
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The Unicode Consortium announces ICU4X 1.0, its new high-performance internationalization library. It's written in Rust, with official C++ and JavaScript wrappers available.
Rust and C++ are not directly interoperable, but you can try to use some fancy libraries if your C++ codebase is simple. Google is taking on this gargantuan task with autocxx. I believe it is related to their exploration efforts to bring Rust to Chrome.
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Mark Russinovich (Azure CTO): "it's time to halt starting any new projects in C/C++ and use Rust"
I used autocxx in a recent project and was amazed at how easy it was to call into C++ -- Rust Analyzer was even able to provide completion hints.
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The State Of Rust In 2022 – De Programmatica Ipsum
Sure, they can improve C++ interop - and they have been - but that doesn't help them maintain the dozens of millions of lines of C++ they (Google, and others) currently have. Carbon is a pragmatic solution to the state of affairs in C++ that doesn't require them to rewrite all of their existing code to improve its maintainability.
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Programming languages endorsed for server-side use at Meta
The areas you mentioned (CLI, web services, low level systems programming) are not mutually exclusive. Doing a good job on one doesn't mean something else is affected.
The folks who worked on the most popular command line argument parser (https://docs.rs/clap/latest/clap/#example) made a positive contribution that didn't detract from any other use case.
Similarly, the folks working on improving Rust for web services will also make it better for systems programming. In a blog post published today (https://blog.rust-lang.org/inside-rust/2022/07/27/keyword-ge...), they discuss keyword generics, a feature that will be equally helpful for `async` code and `const` functions evaluated at compile time.
There is already some interoperability with C++ (http://cxx.rs) and ongoing research into automating this interoperability (https://github.com/google/autocxx, https://github.com/google/crubit). Feels like there's enough effort
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Google brands Carbon language as an 'experimental successor to C++'
That's not at all in Rust's bill, it needs an interaction layer to talk to C++. Efforts like cxx (and google's own autocxx) try to make this layer more automated and less painful, but the layer is still there, it still has a cost, and it doesn't erase the impedance mismatches between the languages.
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Carbon Language: An experimental successor to C++
Notably Google is also investing in autocxx to make C++/Rust bidirectional interoperation easier
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Carbon - an experimental C++ successor language
Again, not really...? A lot of the proposed ABI changes (for C++ - I don't know what they're planning for Carbon) are trivial to automatically fix if you have source access. If you don't have source access, you "only" need to maintain the ABI at the boundaries between foreign code and your code, which is quite possible (especially after the success of autocxx and related projects in the Rust <-> C++ world)
What are some alternatives?
phpass - PHPass, the WordPress password hasher, re-implemented in rust
cxx - Safe interop between Rust and C++
nettu-booking
rust-bindgen - Automatically generates Rust FFI bindings to C (and some C++) libraries.
rtr - Command-line text processing tool
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
enum-map
gdnative - Rust bindings for Godot 3
rusty-city - Sand simulation game
carbon-lang - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
redbpf - Rust library for building and running BPF/eBPF modules
jakt - The Jakt Programming Language