yapp
HFSM2
yapp | HFSM2 | |
---|---|---|
1 | 3 | |
58 | 437 | |
- | - | |
0.0 | 5.0 | |
over 1 year ago | 28 days ago | |
C++ | C++ | |
Apache License 2.0 | MIT License |
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yapp
-
A multi-threaded pipeline library for C++
Introducing ... [yet another pipeline](https://github.com/picanumber/yap), a header only pipeline library with zero dependencies.
HFSM2
- State machine library for portable embedded application (C++11)
- HFSM2 development might slow down
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Introducing FFSM2 and HFSM2 state machine libraries
Here is a gist showing a 3 level hierarchy using sml. https://gist.github.com/indiosmo/08ab24181770125d5a2448d27f6ae99f. Comparing the two, esp. when anything related to *hierarchical* state machines are involved, I strongly prefer HFSM2. Even when comparing the source code, I prefer HFSM2 https://github.com/andrew-gresyk/HFSM2/blob/master/include/hfsm2/machine.hpp to boost::sml https://github.com/boost-ext/sml/blob/master/include/boost/sml.hpp.
What are some alternatives?
roost-hsm - Hierarchical State Machines in C++. A (sane) alternative to Boost MSM.
sml - C++14 State Machine library
amp-embedded-infra-lib - amp-embedded-infra-lib is a set of C++ libraries and headers that provide heap-less, STL like, infrastructure for embedded software development
csv2 - Fast CSV parser and writer for Modern C++
hfst - Helsinki Finite-State Technology (library and application suite)
BackportCpp - Library of backported modern C++ types to work with C++11
hsm - C++ framework library to simplify state-driven code
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
CppML - A concise and readable metaprogramming language for C++
micro-gl - Headers Only C++11 CPU Vector Graphics. no std-lib, no FPU and no GPU required !
hsmcpp - C++ based Hierarchical / Finite State Machine library oriented for embedded and RTOS systems.
iara - The asynchronous framework for modern C++