HFSM2
csv2
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HFSM2
- State machine library for portable embedded application (C++11)
- HFSM2 development might slow down
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Introducing FFSM2 and HFSM2 state machine libraries
Here is a gist showing a 3 level hierarchy using sml. https://gist.github.com/indiosmo/08ab24181770125d5a2448d27f6ae99f. Comparing the two, esp. when anything related to *hierarchical* state machines are involved, I strongly prefer HFSM2. Even when comparing the source code, I prefer HFSM2 https://github.com/andrew-gresyk/HFSM2/blob/master/include/hfsm2/machine.hpp to boost::sml https://github.com/boost-ext/sml/blob/master/include/boost/sml.hpp.
csv2
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Libraries
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What are some alternatives?
roost-hsm - Hierarchical State Machines in C++. A (sane) alternative to Boost MSM.
CppServer - Ultra fast and low latency asynchronous socket server & client C++ library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution
sml - C++14 State Machine library
binary_log - Fast binary logger for C++
amp-embedded-infra-lib - amp-embedded-infra-lib is a set of C++ libraries and headers that provide heap-less, STL like, infrastructure for embedded software development
tabulate - Table Maker for Modern C++
BackportCpp - Library of backported modern C++ types to work with C++11
yaml-cpp - A YAML parser and emitter in C++
hsm - C++ framework library to simplify state-driven code
GamePlay - Open-source, cross-platform, C++ game engine for creating 2D/3D games.
hfst - Helsinki Finite-State Technology (library and application suite)
AudioFile - A simple C++ library for reading and writing audio files.