x3daudio1_7_hrtf
SoundObject_binary
x3daudio1_7_hrtf | SoundObject_binary | |
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11 | 1 | |
227 | 41 | |
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3.4 | 5.5 | |
over 2 years ago | about 1 month ago | |
C | ||
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x3daudio1_7_hrtf
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Binaural, 3D audio for 2 element headphones
https://github.com/kosumosu/x3daudio1_7_hrtf i used to use this with skyrim. a few audio mods are incompatible and make some sounds louder than they should be. but over all it's pretty great, i could pinpoint shoot enemies with a bow (no magnetic arrows) in tall grass, just by hearing them. most surround sound headphones do nothing more than this, just on a driver based level. VR games have 3D audio from the get go.
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PSA Don't go deaf playing this.
https://github.com/kosumosu/x3daudio1_7_hrtf is hella nice in Skyrim, but you can't use it in multiplayer games because the vast majority use EasyAntiCheat or BattleEye. The sounds in Squad are good, but their placement and lack of any filter for front/back or high/low is really apparent coming from other games.
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Immersive audio option, is it worth it?
I honestly prefer X3daudio hrtf by kosumosu, the sound clarity is better and I think it has different quality to rear sounds than to the front but eh, it could be placebo, or heck, the recent sound engine changes could've broken it. It'd be easy to do a comparison video without the server queues I guess. It's been featured on the main subreddit before.
- Can Cemu do binaural audio on headphones?
- Audio in Squad, an article, a request.
- Preliminary Patch 5.5 Notes
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What are your top SSE mods that you never play without?
For me, X3DAudio HRTF. Being able to actually hear things behind you is amazing.
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How is your audio experience in SkyrimVR?
Original Github source for the above two mods
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True 3D Sound from guide outdated ?
Other link to this version : https://github.com/kosumosu/x3daudio1_7_hrtf/releases
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Is the directional audio really bad or is it on my end?
It won't fix high/low I've been suggesting something like https://github.com/kosumosu/x3daudio1_7_hrtf for a while. Hesuvi is essentially the same thing as DTS Headphone X, Dolby Atmos, etc. Just has a lot more choices for what filter you want.
SoundObject_binary
What are some alternatives?
PBOManager - An attempt to rewrite the PBOManagerV1 tool, which was created by myself many years ago for working with OFP/ArmA pbo files
js80p - A MIDI driven, performance oriented, versatile synthesizer.
MapleEzorsia-v2 - v83 Standalone HD dll client/localhost
brain-beats - This "probably" will induce desired brainwaves in future.
ProtoInput - Proto Input enables split screen on PC games by hooking Windows functions and redirecting input from multiple keyboards/mice/controllers
Woofer - SystemWide audio booster, EQ and custom filters for OSX
soloud - Free, easy, portable audio engine for games
AudioQAM_binary - AudioQAM binary distribution.
EpicSurvivalGame - Third-person Survival Game for Unreal Engine (Sample Project)
ear-production-suite - The EAR Production Suite is a set of VST® plugins and tools for producing immersive and personalizable audio content suitable for any Next Generation Audio codec. It is based on the Audio Definition Model (ITU-R BS.2076) and the ITU ADM Renderer (ITU-R BS.2127) and enables monitoring on any ITU-R BS.2051 loudspeaker configuration.
SquadCalc - A Minimalist Squad Mortar Calculator
DS3DebugFps - ⚡ Unlock the frame rate in Dark Souls III. [Moved to: https://github.com/0dm/DS3DebugFPS]