spatial-audio

Open-source projects categorized as spatial-audio

Top 10 spatial-audio Open-Source Projects

  • steam-audio

    Steam Audio

  • Project mention: Name it Better (ideas for making more informative names) | dev.to | 2024-03-02

    Here's an absolute nightmare example file tree, from the newly open-sourced Valve's audio engine called Steam Audio:

  • PipeWire-Guide

    PipeWire Guide. Learn about how PipeWire gives your Linux system a Professional Audio/Video Processing workflow.

  • Project mention: Alternatives to MultiPSK? | /r/RTLSDR | 2023-06-05

    It is far easier to use a non-Windows operating system and simply direct the IQ data into the application you want, or use a better app which can take data directly from the RSPdx. However, in an RTL-SDR book, I saw a reference to VB-Cable, which is a separate software from VAC. Pipewire is another tool, definitely open-source and free, which should work.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • LabSound

    :microscope: :speaker: graph-based audio engine

  • EnvelopForLive

    Free, open-source tools for Ambisonic 3D panning within Max for Live 10+

  • Cavern

    Object-based audio engine and codec pack with Dolby Atmos rendering, room correction, HRTF, one-click Unity audio takeover, and much more.

  • Project mention: Multi-channel Audio Part 2 | news.ycombinator.com | 2024-02-02

    Somewhat tangential, but here's a cool somewhat open-source project related to Dolby Atmos:

    https://cavern.sbence.hu/cavern/

    https://github.com/VoidXH/Cavern

    The visualizer, which is what I was _most_ interested in (along with software decoding) is written in C# and the rendering is done in Unity -- both things I valued & thought were cool. In theory, you could build a DIY multi-channel "receiver" with this type of software if given enough audio outputs (and/or put something like Dante to use).

    I explored it a bit further but it's relatively cost prohibitive, especially if you want to do something like accept HDMI input, it gets messy. AFAICT, at least when I went down this research path a few months back, even finding & getting dev kits/boards with HDMI input (of semi-recent generation) was non-trivial & pretty pricey.

  • m1-sdk

    simplified cross platform spatial audio framework

  • SoundObject_binary

    SoundObject binary distribution.

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

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  • m1-web-spatialaudioplayer

    Consolidated Mach1 spatial audio player focused on collecting all headtracking input methods and defining best practices

  • spacemouse-osc

    OSC(Open-sound-Control) from 3DCONNEXION Spacemouse Compact

  • Woofer

    SystemWide audio booster, EQ and custom filters for OSX

NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

spatial-audio related posts

  • Name it Better (ideas for making more informative names)

    2 projects | dev.to | 2 Mar 2024
  • Steam Audio 4.5.2 released as Open Source

    1 project | news.ycombinator.com | 21 Feb 2024
  • Valve Makes All Steam Audio SDK Source Code Available Under Apache 2.0 License

    2 projects | news.ycombinator.com | 20 Feb 2024
  • Multi-channel Audio Part 2

    2 projects | news.ycombinator.com | 2 Feb 2024
  • What happened to environmental audio in PC games?

    1 project | /r/pcgaming | 8 Dec 2023
  • With the induction of UE5’s integrated real-time lighting system (Lumen); if developers begin utilizing this technology, and Epic optimizes its CPU performance, do you think it will replace ray-tracing? Should AMD keep chasing this feature?

    2 projects | /r/Amd | 12 Jul 2022
  • Anybody using Steam Audio Spatializer with FMOD and Unity? Still having issues with making it work properly.

    1 project | /r/GameAudio | 16 May 2022
  • A note from our sponsor - InfluxDB
    www.influxdata.com | 12 May 2024
    Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality. Learn more →

Index

What are some of the best open-source spatial-audio projects? This list will help you:

Project Stars
1 steam-audio 2,139
2 PipeWire-Guide 840
3 LabSound 705
4 EnvelopForLive 465
5 Cavern 266
6 m1-sdk 53
7 SoundObject_binary 41
8 m1-web-spatialaudioplayer 28
9 spacemouse-osc 8
10 Woofer 5

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