x3daudio1_7_hrtf
EpicSurvivalGame
x3daudio1_7_hrtf | EpicSurvivalGame | |
---|---|---|
11 | 3 | |
227 | 3,163 | |
- | - | |
3.4 | 3.5 | |
over 2 years ago | about 2 months ago | |
C | C++ | |
- | MIT License |
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x3daudio1_7_hrtf
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Binaural, 3D audio for 2 element headphones
https://github.com/kosumosu/x3daudio1_7_hrtf i used to use this with skyrim. a few audio mods are incompatible and make some sounds louder than they should be. but over all it's pretty great, i could pinpoint shoot enemies with a bow (no magnetic arrows) in tall grass, just by hearing them. most surround sound headphones do nothing more than this, just on a driver based level. VR games have 3D audio from the get go.
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PSA Don't go deaf playing this.
https://github.com/kosumosu/x3daudio1_7_hrtf is hella nice in Skyrim, but you can't use it in multiplayer games because the vast majority use EasyAntiCheat or BattleEye. The sounds in Squad are good, but their placement and lack of any filter for front/back or high/low is really apparent coming from other games.
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Immersive audio option, is it worth it?
I honestly prefer X3daudio hrtf by kosumosu, the sound clarity is better and I think it has different quality to rear sounds than to the front but eh, it could be placebo, or heck, the recent sound engine changes could've broken it. It'd be easy to do a comparison video without the server queues I guess. It's been featured on the main subreddit before.
- Can Cemu do binaural audio on headphones?
- Audio in Squad, an article, a request.
- Preliminary Patch 5.5 Notes
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What are your top SSE mods that you never play without?
For me, X3DAudio HRTF. Being able to actually hear things behind you is amazing.
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How is your audio experience in SkyrimVR?
Original Github source for the above two mods
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True 3D Sound from guide outdated ?
Other link to this version : https://github.com/kosumosu/x3daudio1_7_hrtf/releases
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Is the directional audio really bad or is it on my end?
It won't fix high/low I've been suggesting something like https://github.com/kosumosu/x3daudio1_7_hrtf for a while. Hesuvi is essentially the same thing as DTS Headphone X, Dolby Atmos, etc. Just has a lot more choices for what filter you want.
EpicSurvivalGame
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C++ project structure.
I have looked up a few projects like Tom Looman's EpicSurvivalGame and Epic's Lyra Project, but I don't think they were made as formal games but more like tutorials. They don't teach us how to organize our project.
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Can anyone recommend a good paid third person game development course/ tutorial?
Epic Survival Game
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Updated the open-source C++ Survival Game with a refreshed map (available on GitHub)
direct link to GitHub: https://github.com/tomlooman/EpicSurvivalGameSeries
What are some alternatives?
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