x3daudio1_7_hrtf VS SoundObject_binary

Compare x3daudio1_7_hrtf vs SoundObject_binary and see what are their differences.

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x3daudio1_7_hrtf SoundObject_binary
11 1
227 41
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3.4 5.5
over 2 years ago about 1 month ago
C
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The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

x3daudio1_7_hrtf

Posts with mentions or reviews of x3daudio1_7_hrtf. We have used some of these posts to build our list of alternatives and similar projects.

SoundObject_binary

Posts with mentions or reviews of SoundObject_binary. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing x3daudio1_7_hrtf and SoundObject_binary you can also consider the following projects:

PBOManager - An attempt to rewrite the PBOManagerV1 tool, which was created by myself many years ago for working with OFP/ArmA pbo files

js80p - A MIDI driven, performance oriented, versatile synthesizer.

MapleEzorsia-v2 - v83 Standalone HD dll client/localhost

brain-beats - This "probably" will induce desired brainwaves in future.

ProtoInput - Proto Input enables split screen on PC games by hooking Windows functions and redirecting input from multiple keyboards/mice/controllers

Woofer - SystemWide audio booster, EQ and custom filters for OSX

soloud - Free, easy, portable audio engine for games

AudioQAM_binary - AudioQAM binary distribution.

EpicSurvivalGame - Third-person Survival Game for Unreal Engine (Sample Project)

ear-production-suite - The EAR Production Suite is a set of VST® plugins and tools for producing immersive and personalizable audio content suitable for any Next Generation Audio codec. It is based on the Audio Definition Model (ITU-R BS.2076) and the ITU ADM Renderer (ITU-R BS.2127) and enables monitoring on any ITU-R BS.2051 loudspeaker configuration.

SquadCalc - A Minimalist Squad Mortar Calculator

DS3DebugFps - ⚡ Unlock the frame rate in Dark Souls III. [Moved to: https://github.com/0dm/DS3DebugFPS]