world-engine
A highly customizable dotnet core library that procedurally generates tile-based fictional worlds. (by Kinurr)
CubicNoise
1D & 2D Random noise with bicubic interpolation (by jobtalle)
world-engine | CubicNoise | |
---|---|---|
2 | 1 | |
13 | 79 | |
- | - | |
2.7 | 10.0 | |
18 days ago | over 3 years ago | |
C# | JavaScript | |
The Unlicense | The Unlicense |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
world-engine
Posts with mentions or reviews of world-engine.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-14.
-
Some of the results of my work-in-progress tool to generate random tile-based worlds. (More info in comments)
At the moment there's only the repository: https://github.com/Kinurr/world-engine
CubicNoise
Posts with mentions or reviews of CubicNoise.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-14.
-
Some of the results of my work-in-progress tool to generate random tile-based worlds. (More info in comments)
I've been using this instead of Perlin noise and it does a good job of removing the squareness IMO https://github.com/jobtalle/CubicNoise
What are some alternatives?
When comparing world-engine and CubicNoise you can also consider the following projects:
Syllabore - A fantasy name generator that does not use pre-made lists of names
OpenSimplex2 - Successors to OpenSimplex Noise, plus updated OpenSimplex.