world-engine
A highly customizable dotnet core library that procedurally generates tile-based fictional worlds. (by Kinurr)
Syllabore
A fantasy name generator that does not use pre-made lists of names (by kesac)
world-engine | Syllabore | |
---|---|---|
2 | 1 | |
13 | 36 | |
- | - | |
2.7 | 8.7 | |
18 days ago | 4 months ago | |
C# | C# | |
The Unlicense | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
world-engine
Posts with mentions or reviews of world-engine.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-14.
-
Some of the results of my work-in-progress tool to generate random tile-based worlds. (More info in comments)
At the moment there's only the repository: https://github.com/Kinurr/world-engine
Syllabore
Posts with mentions or reviews of Syllabore.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Looking for dictionary of name syllables for a random name generator.
Syllabore, a python package for generating fantasy names.
What are some alternatives?
When comparing world-engine and Syllabore you can also consider the following projects:
OpenSimplex2 - Successors to OpenSimplex Noise, plus updated OpenSimplex.
VNameGenerator - A Java implementation of various procedural name generation algorithms, including combinatorial, consonant vowel, context-free grammar, and Markov chain.
Sceelix - A procedural generation software for automating 2D/3D content creation.
UnityGeometryGraph - Node-based tool for procedurally generating geometry in Unity inspired by Blender Geometry Nodes
ProceduralToolkit - Procedural generation library for Unity
ProceduralTextGeneration - Various text/word generation methods implemented in Unity.