wolf
moonlight-qt
wolf | moonlight-qt | |
---|---|---|
7 | 101 | |
246 | 8,332 | |
3.7% | 3.5% | |
9.1 | 9.4 | |
about 2 months ago | 3 days ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
wolf
- Show HN: A Vulkan-Video-based game streaming tool for Linux
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Kubernetes-Native Retro Game Streaming Written in Go
Referenced in one of the dockerfiles: https://games-on-whales.github.io/gow/overview.html is certainly the more reasonable approach to streaming games off docker/kubernetes.
Their sunlight alternative https://github.com/games-on-whales/wolf adding multiple tenants is neat as well. Definitely going to give it a spin on some intel iGpu nodes.
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Introduction
I discovered the moonlight client and sunshine server a few months ago. These are open source solutions to provide remote gaming/desktop capabilities with built in input and audio passthrough. I tried NoMachine, but I wasn't able to get audio to work. This looks like a known issue on arch. On sunshine, I didn't have to do any extra tweaking! This allowed me to game on my desktop pc without having to sit at my desk. This was especially helpful while watching my 2nd son. I was really impressed by the performance, I could stream my host's display at high resolutions and frame rates with low latency despite my desktop being in the basement using WiFi. I was getting some instability with WiFi, so I wanted to try connecting my desktop to the router via Ethernet. I decided to go with a headless solution because that gives me more flexibility on the placement of the desktop; I ended up moving my desktop upstairs closer to my router. I figured out a way to stream my hosts display headless by using Nvidia TwinView to create the virtual display. This means I don't need to buy any HDMI/DP dummy plugs. I wrote a Linux Guide for sunshine on how to set this up. If you have any feedback on this guide, let me know! I haven't tried this, but wolf is an interesting docker alternative to sunshine.
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Does SSHing into host trigger udev rule on the host?
Along similar but far more experimental lines, you can also take a look at: https://github.com/games-on-whales/wolf
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Releasing Wolf: Stream virtual desktops and games in Docker
It's still rough around the edges, and it needs more testing from the community; if you want to check it out, here you can find the docs and here's the Github repo.
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[Monitor] Monoprice Dark Matter 32" QHD IPS Gaming Display, 2560x1440p, 165Hz, 1ms - $189.99 w/ code "TAKE50" (+25% SD cashback available)
Long-term, I'm looking to switch away from windows and sunshine (the code base is shit and the current maintainer does not know c++) and instead move into a dockerized environment where I "spawn" the game. Someone's working on my vision called wolf, though I've personally been hacking away at a rust-based version similar to ALVR as a learning exercise. I'm a huge fan of centralized computing and my goal is to make sure all my tech is in one room out of site.
moonlight-qt
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Sunshine: HEVC not supported (even though it should)
I found this https://github.com/moonlight-stream/moonlight-qt/issues/967
- Playing your PS5 games with almost native quality in HDR on your Deck? Here is how: (For PC too)
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KDE Plasma 6.0 Is Enabling Wayland by Default
You could use sunshine (https://github.com/LizardByte/Sunshine) + moonlight (https://github.com/moonlight-stream/moonlight-qt). To be honest, at least for me, it works better than most of the RDP/VNC stuff.
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Introduction
I discovered the moonlight client and sunshine server a few months ago. These are open source solutions to provide remote gaming/desktop capabilities with built in input and audio passthrough. I tried NoMachine, but I wasn't able to get audio to work. This looks like a known issue on arch. On sunshine, I didn't have to do any extra tweaking! This allowed me to game on my desktop pc without having to sit at my desk. This was especially helpful while watching my 2nd son. I was really impressed by the performance, I could stream my host's display at high resolutions and frame rates with low latency despite my desktop being in the basement using WiFi. I was getting some instability with WiFi, so I wanted to try connecting my desktop to the router via Ethernet. I decided to go with a headless solution because that gives me more flexibility on the placement of the desktop; I ended up moving my desktop upstairs closer to my router. I figured out a way to stream my hosts display headless by using Nvidia TwinView to create the virtual display. This means I don't need to buy any HDMI/DP dummy plugs. I wrote a Linux Guide for sunshine on how to set this up. If you have any feedback on this guide, let me know! I haven't tried this, but wolf is an interesting docker alternative to sunshine.
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Moonlight v5.0 is here
Releases ยท moonlight-stream/moonlight-qt (github.com)
- Moonlight 5.0.0 Released
- Shield Pro - Change resolution in Moonlight
- Home Network Steamlink issues
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Gamesteaming from desktop to the ally changed everything for me... (at least at home!)
and on my Ally: https://github.com/moonlight-stream/moonlight-qt/releases (the windows installer)
What are some alternatives?
Sunshine - Self-hosted game stream host for Moonlight.
moonlight-embedded - Gamestream client for embedded systems
slstatus - mirror from suckless.org. send patches to [email protected] mailing list. NO PRs
Internet-Hosting-Tool - Enable Moonlight streaming from your PC over the Internet with no configuration required
Docker-OSX - Run macOS VM in a Docker! Run near native OSX-KVM in Docker! X11 Forwarding! CI/CD for OS X Security Research! Docker mac Containers.
Sunshine - Sunshine is a Gamestream host for Moonlight. [Moved to: https://github.com/LizardByte/Sunshine]
stratosphere - Haskell EDSL and type-checker for AWS CloudFormation templates
quandl-api - Quandl.com API implementation in Haskell
Moonlight-Switch - Moonlight port for Nintendo Switch
reflex-gadt-api - Interact with a JSON-serialized API defined by a GADT in your reflex-dom application
sunshine - Host for Moonlight Streaming Client