whiskers
godot-ink
whiskers | godot-ink | |
---|---|---|
2 | 10 | |
257 | 519 | |
- | - | |
1.9 | 6.7 | |
over 2 years ago | about 2 months ago | |
GDScript | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
whiskers
-
Godot for GUI
Whiskers. An old Visual Dialogue Editor. Opensource. https://github.com/LittleMouseGames/whiskers
-
What's a good android engine for an old-school writer?
Something to note, if you browse the Godot feeds (reddit, twitter) you will see that a lot of people create dialogue editors in it. This is because creating these tools in Godot is pretty easy (I have made on in the past too called Whiskers) so this may be a good candidate if you are looking for something more flexible
godot-ink
-
How would a visual novel be made in godot?
There's an Ink integration for Godot that works fairly well: https://github.com/paulloz/godot-ink
-
Does anyone here have experience using Dialogic?
Haven't used it but this ink plugin exists if you're looking to stay within what you know.
- Wrote a Quick Start Guide about using ink in Godot 4
-
Bringing ink to Godot 4
It can be found on a dedicated branch on GitHub. Feel free to try it, break it and reach out to me.
-
"Ticket to Europe" - a game we've made in Godot, raising awareness of the refugee crisis in Europe, has been just approved on Steam. I'm curious, what do you think!
Did you use ink (via godot-ink or similar) to author the visual novel? Or some other interactive fiction tool? Or something entirely custom?
-
What's a good android engine for an old-school writer?
Godot Ink
-
Should I just pick a VN module?
There's also a plugin for ink https://github.com/paulloz/godot-ink.
-
Anyone making narrative games in Godot?
You could have a look at ink integration in Godot. Here is a repository for example: https://github.com/paulloz/godot-ink
-
What should I learn if I want to develop a barebone political sim?
I would say something like Inkle's Ink could do this easily, though it can be overwhelming to look at from the start. There are a couple of Godot integrations with Ink, both a C# one here and a pure GDScript one (though they warn it might be slow on large games). InkGD has a couple examples that use simpler Ink stories, so you might just look through that for the examples to start.
- Ink 1.0 – open-source scripting language for interactive narrative
What are some alternatives?
godot-gameplay-systems - ⚔️ A plugin for Godot to create your gameplay systems in a Godot way.
YarnSpinner - Yarn Spinner is a tool for building interactive dialogue in games!
godot-clyde-dialogue - Clyde Dialogue Language Importer and interpreter for Godot.
RenPy - The Ren'Py Visual Novel Engine
dialogic - 💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
inkgd - Implementation of inkle's Ink in pure GDScript for Godot, with editor support.
godot_dialogue_manager - A powerful nonlinear dialogue system for Godot
ink - inkle's open source scripting language for writing interactive narrative.
GodotDynamicInventorySystem - Godot's fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath of the Wild
Godot-Open-Dialogue-Expansion - This is my branch of J.Sena's project Godot Open Dialogue, a JSON-based non-linear conversation system for Godot projects.