whiskers VS Godot-Open-Dialogue-Expansion

Compare whiskers vs Godot-Open-Dialogue-Expansion and see what are their differences.

whiskers

A Visual Dialogue Editor made using the Godot Engine (by LittleMouseGames)

Godot-Open-Dialogue-Expansion

This is my branch of J.Sena's project Godot Open Dialogue, a JSON-based non-linear conversation system for Godot projects. (by thetainfelix)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
whiskers Godot-Open-Dialogue-Expansion
2 1
257 24
- -
1.9 4.8
over 2 years ago over 3 years ago
GDScript GDScript
MIT License Creative Commons Zero v1.0 Universal
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

whiskers

Posts with mentions or reviews of whiskers. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-05.
  • Godot for GUI
    14 projects | /r/godot | 5 May 2022
    Whiskers. An old Visual Dialogue Editor. Opensource. https://github.com/LittleMouseGames/whiskers
  • What's a good android engine for an old-school writer?
    8 projects | /r/gamedev | 19 Feb 2022
    Something to note, if you browse the Godot feeds (reddit, twitter) you will see that a lot of people create dialogue editors in it. This is because creating these tools in Godot is pretty easy (I have made on in the past too called Whiskers) so this may be a good candidate if you are looking for something more flexible

Godot-Open-Dialogue-Expansion

Posts with mentions or reviews of Godot-Open-Dialogue-Expansion. We have used some of these posts to build our list of alternatives and similar projects.
  • JRPG in Godot?
    1 project | /r/godot | 8 May 2021
    I'm not sure if I can offer any useful insight here, but I also came to Godot from RPGMaker, and for a pretty similar reason (realizing that my custom battle system would be easier to execute in a versatile engine than by trying to learn the entire code of RPGMaker repurpose its existing battle system). I never got very far in my project using RpgMaker, but I did learn the program well enough. I haven't gotten that far in Godot either honestly, but I've been trying to build the necessary components for the RPG I'm making one at a time. the first thing I did was build a dialogue system by adding to another creator's project, Godot Open Dialogue. ( here it is: https://github.com/grahamoverby/Godot-Open-Dialogue-Expansion ). it's designed with the assumption that cutscenes are managed by a singleton, and you can put commands in your dialogue files for the singleton to execute -- in other words, similar to the RPGmaker event scripting system except you define every command yourself. so maybe you'll find that to be a good starting point. just like RPGMaker, I was surprised to find how many resources created by other devs there are, that you can use yourself or build off of. even if you don't end up using them, you can learn from them by looking at the code! now I'm working on a graphics system involving simple 2D shadows. next is the battle system. I'm by no means good at Godot yet but if there's anything else I can help you with as someone who's also learning, let me know.

What are some alternatives?

When comparing whiskers and Godot-Open-Dialogue-Expansion you can also consider the following projects:

godot-gameplay-systems - ⚔️ A plugin for Godot to create your gameplay systems in a Godot way.

godot-clyde-dialogue - Clyde Dialogue Language Importer and interpreter for Godot.

saywhat_godot - A branching dialogue manager for the Godot game engine powered by SayWhat

dialogic - 💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!

godot_dialogue_manager - A powerful nonlinear dialogue system for Godot

GodotDynamicInventorySystem - Godot's fully dynamic inventory system, UI with infinite scrolling, item categories, equipment slots, database of items, inspired by Zelda Breath of the Wild

godot-jigglebones - An addon that brings jigglebones to Godot Engine 4.0.

AutotileEditor - Addon Godot - Convert tilesets, autotiles and autotiles animated from RPG Maker to tilesets of Godot

godot-interpolated-camera3d - Provides an InterpolatedCamera3D node that replicates its 3.2.x functionality (and more)

GDYarn - A YarnSpinner Gdscript implementation that is able to parse and interpret scripts written in the yarn language.

godot_reader_tutorial