wfc VS fast-wfc

Compare wfc vs fast-wfc and see what are their differences.

wfc

Wave Function Collapse library in C, plus a command-line tool (by krychu)

fast-wfc

An implementation of Wave Function Collapse with a focus on performance. (by math-fehr)
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wfc fast-wfc
8 2
334 391
- -
0.0 0.0
about 1 year ago about 2 years ago
C C++
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

wfc

Posts with mentions or reviews of wfc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-05.

fast-wfc

Posts with mentions or reviews of fast-wfc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-03.

What are some alternatives?

When comparing wfc and fast-wfc you can also consider the following projects:

kondo - Cleans dependencies and build artifacts from your projects.

DeBroglie - DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.

vaku - vaku extends the vault api & cli

texture-synthesis - 🎨 Example-based texture synthesis written in Rust 🦀

Pion WebRTC - Pure Go implementation of the WebRTC API

WaveFunctionCollapse - Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

snipp.in - Fast, Light-weight, Notes, Snippet manager and code editor directly inside your browser

RuntimeMeshComponent - Unreal Engine 4 plugin component for rendering runtime generated content. [Moved to: https://github.com/TriAxis-Games/RealtimeMeshComponent]

gutenberg - A fast static site generator in a single binary with everything built-in. https://www.getzola.org

3DWorld - 3D Procedural Game Engine Using OpenGL

GoJS, a JavaScript Library for HTML Diagrams - JavaScript diagramming library for interactive flowcharts, org charts, design tools, planning tools, visual languages.

pioneer - A game of lonely space adventure