C procedural-generation

Open-source C projects categorized as procedural-generation

Top 5 C procedural-generation Projects

  • space-nerds-in-space

    Multi-player spaceship bridge simulator game. Captain your starship through adventures with your friends. See https://smcameron.github.io/space-nerds-in-space

  • Project mention: Source code for a 1977 version of Zork | news.ycombinator.com | 2024-01-06

    I don't know if this counts, but I wrote a parser for "the ship's computer" in my game, "Space Nerds in Space". It's described here: https://scaryreasoner.wordpress.com/2016/05/14/speech-recogn...

    I also wrote some toy "interactive fiction" things (with less sophisticated parsers) in python and Lua as a way to gain familiarity with those languages, not that they are very interesting in and of themselves, though they demonstrate a fairly standard technique behind these kinds of games in a compact way.

    https://github.com/smcameron/smcamerons-python-adventure

    https://github.com/smcameron/space-nerds-in-space/blob/maste...

  • wfc

    Wave Function Collapse library in C, plus a command-line tool

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • gaseous-giganticus

    This program procedurally generates gas giant cubemap textures for the game Space Nerds In Space. https://www.patreon.com/smcameron

  • Project mention: Simulating Fluids, Fire, and Smoke in Real-Time | news.ycombinator.com | 2023-12-19

    I think the curl noise paper is from 2007: https://www.cs.ubc.ca/~rbridson/docs/bridson-siggraph2007-cu...

    I've used the basic idea from that paper to make a surprisingly decent program to create gas-giant planet textures: https://github.com/smcameron/gaseous-giganticus

  • m4kc

    Minecraft 4k: decompiled, translated to C using SDL for graphics and input, and improved upon

  • zoxel

    An Open Source Voxel RPG

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

    SaaSHub logo
NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

C procedural-generation related posts

  • Simulating Fluids, Fire, and Smoke in Real-Time

    2 projects | news.ycombinator.com | 19 Dec 2023
  • Friday Post: What is something you made or solved in C that you are proud off?

    8 projects | /r/C_Programming | 9 Mar 2023
  • How can I generate realistic planetary cloud cover?

    2 projects | /r/proceduralgeneration | 20 Feb 2023
  • Procedural Gas Giant

    1 project | /r/proceduralgeneration | 13 Dec 2022
  • How do i use/compile gaseous giganticus?

    1 project | /r/KerbalSpaceProgram | 2 Dec 2022
  • Aside from hobby and practice, what are some genuinely useful personal apps?

    1 project | /r/C_Programming | 5 Nov 2022
  • any tips on going open-source with our indie game?

    2 projects | /r/gamedev | 13 Jul 2022
  • A note from our sponsor - InfluxDB
    www.influxdata.com | 10 May 2024
    Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality. Learn more →

Index

What are some of the best open-source procedural-generation projects in C? This list will help you:

Project Stars
1 space-nerds-in-space 716
2 wfc 334
3 gaseous-giganticus 109
4 m4kc 71
5 zoxel 31

Sponsored
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com