samples
Socket.io
samples | Socket.io | |
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15 | 829 | |
13,652 | 60,306 | |
0.7% | 0.6% | |
7.1 | 7.9 | |
26 days ago | 5 days ago | |
JavaScript | TypeScript | |
BSD 3-clause "New" or "Revised" License | MIT License |
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samples
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Passing Blob to server and back to client?
I record video from a webcam using MediaRecorder 100ms segments in the way described here. When the piece is ready, I send it using socket.io to the server (on a node.js 6.3.0 server). The server writes this piece to the database and gives it to everyone else on the socket. It is known for sure that the correct data is coming to the server, I can save any piece and start the video (then I glue them together and get the recording). The problem is that when the data is returned back to the client, it is invalid.
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Real Time Audio Processing from the Main Thread
Thank you so far :) the "complex data processing" is a webpacked DSP hardware simulator, which has to exist in the global scope as it manipulates the DOM and cannot re-instantiate within the AudioWorkletGlobalScope. I have found this, which uses MediaStreamTrackProcessor, MediaStreamTrackGenerator and TransformStream to expose the microphone samples to the global scope and then "cheats" by sending them to an audio HTML component instead of directly to the audiocontext destination, mimicing actual realtime processing. This is what I was looking for, however:
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An ad-hoc idea for defeating the Shahed-136 suicide drone
WebRTC: https://webrtc.github.io/samples/
- is synced streaming of torrents between peers using webtor.io?
- WebRTC - help - Choosing webcams
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A vision for a social model of open source
Demos are often snapshots in time, created to showcase an aspect of technology. They are typically small, self-contained, and single-purpose. Demonstrative projects can range from the practical stress-testing of a particular feature to creative, wacky ways to use them. Examples include WebRTC samples and the Dependabot Demo.
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Using WebRTC and Svelte
This repo includes all the tutorials that are on https://webrtc.github.io/samples/. The aim of the project is to convert all the sample code to a Svelte app.
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Discord (web version) screen sharing not working
Maybe you can identify which part of WebRTC is failing using some test webpages like https://webrtc.github.io/samples/
- Google AI / MediaPipe's new selfie-segmentation model + ThreeJS particle system. Info in comments
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How would i go about making a VoIP
Here's a few samples. The video chat example will be very useful to you.
Socket.io
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Create a Chat with Laravel and Socket.io
Previously we created a chat with pusher. but this time we are going to do it with Socket.io. Socket.io is a NodeJS library. With it we can create our own servers. This is cheaper than using pusher server and we have more control on the code.
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Building a GitHub activity feed with Node.js and Socket.io
The first is the script tag in the head of our HTML document that loads the Socket.IO client library. This script tag includes the Socket.IO client library that will communicate with our socket.io server from the code above.
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Mastering Microservices: A Hands-On Tutorial with Node.js, RabbitMQ, Nginx, and Docker
Before diving into this tutorial, if you find microservices mysterious, check out my previous article for a detailed explanation. In this hands-on tutorial, we'll build a real-time chat server using Node.js, Socket.io, RabbitMQ, and Docker. Get ready for a practical journey into the world of microservices! Let's begin.
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Node.js Roadmap: Mastering the Essentials
Socket.io Docs
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WebSockets Unlocked: Mastering the Art of Real-Time Communication
Now we will be implementing socket logic using socket.io for building websockets. This library provides an abstraction layer on top of WebSockets, simplifying the process of creating real-time applications. For better maintainability, it is recommended to create a separate file for socket calls. To do this, navigate to the src folder, create a folder named services, and inside it, create a file named socket.ts under the services folder.
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Socket io not working on deployed version
Hi I made a chat app using socket.io it worked fine locally but when i deployed the app on render.com socket is not working properly i have to refresh the page to see new messages please help...
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Hi guys, just wanted to share that I tried to create a better omegle alternative. Open to any feedback!
Nextjs + socket.io.. Planning to use webrtc for video calls later
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Onde estou errando? ( Dias sem progresso )
Implementação em Node usando Socket.io
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Does the MERN app with socket.io work correctly in the Google app engine?
I am using socket.io for real-time notification service. Previously my frontend part was deployed in Netlify and here the notification was not working properly as Netlify follows serverless architecture.
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Is it possible to run discord bots on Dreamhost?
yes. Im running on DreamCompute currently. Discord.js and socket.io within same app. A dedicated server works too, but pricier.
What are some alternatives?
RecordRTC - RecordRTC is WebRTC JavaScript library for audio/video as well as screen activity recording. It supports Chrome, Firefox, Opera, Android, and Microsoft Edge. Platforms: Linux, Mac and Windows.
Primus - :zap: Primus, the creator god of the transformers & an abstraction layer for real-time to prevent module lock-in.
mirotalksfu - 🏆 WebRTC - SFU - Simple, Secure, Scalable Real-Time Video Conferences Up to 4k, compatible with all browsers and platforms.
SocketCluster - Highly scalable realtime pub/sub and RPC framework
tfjs-models - Pretrained models for TensorFlow.js
Centrifugo - Scalable real-time messaging server in a language-agnostic way. Self-hosted alternative to Pubnub, Pusher, Ably. Set up once and forever.
WebRTC-Audio-Stream-Example - Proof-of-concept work for streaming audio over a WebRTC connection (Socket.io signaling server)
peerjs - Simple peer-to-peer with WebRTC.
teletype-crdt - String-wise sequence CRDT powering peer-to-peer collaborative editing in Teletype for Atom.
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
teletype-server - Server-side application that facilitates peer discovery for collaborative editing sessions in Teletype
Mercure - 🪽 An open, easy, fast, reliable and battery-efficient solution for real-time communications