|9 days ago||10 days ago|
|MIT License||GNU General Public License v3.0 or later|
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Socket.io live drawing app (not for mobile)
1 project | reddit.com/r/reactjs | 24 May 2022
Go draw on this and see if we can build a cool painting over the websockets. The image will only go away when nobody is connected. Color pallets are randomly generated. I want to test the payload on this because it is still in development. The My first time using socket.io. I would love some advice on Active storage to build a cool time-lapse of drawing progressions.
How do I integrate a db to handle each instance😢🧐👍
1 project | reddit.com/r/jobless_labs | 23 May 2022
Am stuck at integrating a database to handle my the users. I can only get the user id from socket.io and don't know what to do next. What db can I use to handle them, I'm creating a chatbot😁😪.
People who have created A Unity Web project (at scale), what is your experience?
1 project | reddit.com/r/unity | 21 May 2022
I'm thinking of building a game and have played around with Phaserjs, which I think is great. I was also curious about the WebGL conversion of a Unity game. Does anyone have experience with an application with a small/medium sized game with multiple players, maybe even some socket.io stuff? If so, I'd love to hear what the opinions are with Unity. :-)
Help us demo
1 project | reddit.com/r/webdev | 20 May 2022
For the technically curious, its made with socket.io, react and styled components.
I made a documentation driven web-socket framework
5 projects | reddit.com/r/Python | 19 May 2022
The purpose of Asynction is to empower a specification first approach when developing SocketIO APIs in Python. It guarantees that your API will work in accordance with its documentation.
Which parts of JS to learn for user interaction with eachother?
socket.io is probably a good first step into this as it's very straightforward to use and will introduce you to principles that you can use for more complicated things going forward 💪
API Gateway pattern and WebSockets, how do they work together?
1 project | reddit.com/r/microservices | 17 May 2022
However, being AWS, WebSocket implementation is the bare minimum, no retry, no resume, not compatible with socket.io JS framework you must use raw WebSocket API in JS and building own wrapper would take several weeks so I've looked at alternatives like Ably.
What is the best way to build production-ready chat application?
2 projects | reddit.com/r/webdev | 17 May 2022
Basically I am working on the project where we need to built the chat application for the client in MERN stack. I am familiar with the MERN stack, and worked on multiple projects and React.js in general is the technology that I am working on for almost 2 years now. I now about Socket.io and watched a few courses on "how to build the chat app using socket.io and React.js".
Need help with portfolio
1 project | reddit.com/r/webdev | 17 May 2022
Check out socket.io. Depending on where you are in your journey, it might be a little tricky, or it might be not too bad.
How to consume an array continuously without blocking the event loop?
1 project | reddit.com/r/node | 16 May 2022
The forked process can send messages back to the parent process so you will still have access to the array and the socket.io instance. For example, API request finishes in the forked process then it sends a message to its parent and the parent handles the message accordingly.
How would I automatically update how much users are signed up for each group?
2 projects | reddit.com/r/PHPhelp | 11 May 2022
Polling is kind of ok (data might change between poll events), but real-time updates are better. So If you don't mind adding an extra service, then take a look at mercure.
Mercure: Real-Time Made Easy
1 project | news.ycombinator.com | 8 May 2022
Announcing GraphQL Yoga 2.0!
8 projects | reddit.com/r/graphql | 29 Mar 2022
Two more questions: - Am I to understand The Guild now recommends GraphQL Yoga over Helix? - Could something like Mercure be included in the recipes ? (this would be a nice solution for serverless)
4 projects | dev.to | 26 Mar 2022
The Mercure Hub originally dealt with this issue using an in memory cache to eliminate duplicate regular expression evaluations.
Server-Sent Events: the alternative to WebSockets you should be using
19 projects | news.ycombinator.com | 12 Feb 2022
There's also the Mercure protocol, built on top of Server-Sent Events: https://mercure.rocks/
The WebSocket Handbook
14 projects | news.ycombinator.com | 11 Jan 2022
Has anyone used WebSockets with PHP? What library do you recommend?
3 projects | reddit.com/r/PHPhelp | 11 Dec 2021
Have a look at mercure.
TCP or websockets for chat server
6 projects | reddit.com/r/golang | 25 Nov 2021
https://github.com/dunglas/mercure being a good example
We Got to LiveView
19 projects | news.ycombinator.com | 22 Sep 2021
The Symfony community has been going for Server Sent Events rather than websockets, via https://mercure.rocks/. I don't understand the benefit when every other framework wanting interactivity is still going for websockets.
As you say SSE seem more suitable for notifications rather than bi-directional communication.
This code block eats a lot of CPU, can it be optimized?
2 projects | reddit.com/r/golang | 3 Sep 2021
I wonder if there is a way to optimize this code block to eat less CPU: https://github.com/dunglas/mercure/issues/558
What are some alternatives?
Primus - :zap: Primus, the creator god of the transformers & an abstraction layer for real-time to prevent module lock-in.
SocketCluster - Highly scalable realtime framework
deepstream.io - deepstream.io server
SockJS - WebSocket emulation - Node.js server
Pusher - Ruby library for Pusher Channels HTTP API
Centrifugo - Scalable real-time messaging server in a language-agnostic way. Set up once and forever.
websocket - A fast, well-tested and widely used WebSocket implementation for Go.
Faye - Simple pub/sub messaging for the web
ws - Simple to use, blazing fast and thoroughly tested WebSocket client and server for Node.js
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.