Socket.io VS peerjs

Compare Socket.io vs peerjs and see what are their differences.

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Socket.io peerjs
855 26
62,362 13,000
0.2% 0.4%
7.0 6.6
16 days ago 8 days ago
TypeScript TypeScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Socket.io

Posts with mentions or reviews of Socket.io. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2025-08-26.
  • Real-Time Sync Alternatives: Vaultrice vs. localStorage, DIY, Firebase, Pusher
    4 projects | dev.to | 26 Aug 2025
    This is the path of ultimate control. You spin up a Node.js server, add the socket.io library for WebSocket communication, and use a Redis instance to manage connection state and pub/sub messaging across multiple server instances.
  • Build a Real-time Chat App with Vue 3, Socket.io and Nodejs
    6 projects | dev.to | 15 Jul 2025
    So far, we have created our server using express’ HTTP Server and also initialized our Socket.io using the server instance we created.
  • 10 Node.js 24 features you’re probably not using
    1 project | dev.to | 27 May 2025
    Another heavily dependent external library for Node.js apps is the ws or Socket.IO for client connections to real-time data feeds or interacting with other WebSocket servers.
  • The Silent Chat: Fixing Real-Time Notifications That Didn’t Notify Anyone
    1 project | dev.to | 16 May 2025
    -Socket.IO for real-time events
  • Ask HN: How would you build a turn-based multiplayer browser game in 2025?
    1 project | news.ycombinator.com | 7 Apr 2025
    I've recently been tinkering away at a turn-based multiplayer browser game in my downtime. I'm a Typescript guy so my current tech stack is Next.js, Node.js, and ws[0] for WebSockets (though I'm thinking of switching over to socket.io[1] given how much more they provide out of the box).

    Right now my main concern is how to handle continuous deployments without interrupting ongoing games (amongst other WebSocket challenges[2]). I was planning to deploy via Coolify, but am considering other options given that their zero downtime deploys still needs some love[3].

    How would you approach building a turn-based multiplayer browser game in 2025?

    [0] https://www.npmjs.com/package/ws

    [1] https://www.npmjs.com/package/socket.io

    [2] https://news.ycombinator.com/item?id=42816359

    [3] https://news.ycombinator.com/item?id=43589794

  • Mastering WebSockets with Socket.IO: A Comprehensive Guide
    2 projects | dev.to | 15 Feb 2025
    In line 32 we have the socket.io editaData event which handles data editing in the server. When the user clicks edit in the client, the server searches for the data using the findIndex method. If it exists it updates the data in the crudData array then it broadcasts the edited data to the client.
  • Tools for Building a Modern JavaScript Booking Application
    5 projects | dev.to | 12 Feb 2025
    Tools like Socket.IO and WebSockets significantly simplify the implementation of real-time communication between client and server.
  • Custom Angular and Karma Test Extension for VS Code
    6 projects | dev.to | 13 Jan 2025
    To capture the test execution status, I wrote a custom karma reporter(a good resource) with which I was able to emit the test execution status back to the vscode extension. I am using socket.io to do this communication.
  • Stop sharing your screen, start sharing your website
    1 project | dev.to | 6 Jan 2025
    Building such experiences is already possible, using libraries such as socket.io and React Together. This blog post explains how to easily add real-time collaboration to an existing React app, using React Together.
  • SSE, WebSockets, or Polling? Build a Real-Time Stock App with React and Hono
    4 projects | dev.to | 2 Dec 2024
    Complexity: WebSockets require you to handle connection lifecycle events, such as errors and reconnections. While the code example I provided could suffice for simple use cases, more complex use cases might arise, like automatic reconnection and queueing messages sent by the client when the connection wasn't open. For that, you can either extend this code or use an external library like react-use-websocket for a relatively lightweight react implementation or socketio for both client and server SDKs.

peerjs

Posts with mentions or reviews of peerjs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2025-03-31.

What are some alternatives?

When comparing Socket.io and peerjs you can also consider the following projects:

SocketCluster - Highly scalable realtime pub/sub and RPC framework

simple-peer - 📡 Simple WebRTC video, voice, and data channels

SockJS - WebSocket emulation - Node.js server

mediasoup - Cutting Edge WebRTC Video Conferencing

Primus - :zap: Primus, the creator god of the transformers & an abstraction layer for real-time to prevent module lock-in.

js-libp2p-webrtc-star - libp2p WebRTC transport that includes a discovery mechanism provided by the signalling-star

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InfluxDB – Built for High-Performance Time Series Workloads
InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now.
www.influxdata.com
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