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peerjs reviews and mentions
Some things I learned, retrofitting a browser-based RTS for network multiplayer.
2 projects | reddit.com/r/gamedev | 16 May 2023
I'm using the client-side PeerJS https://peerjs.com/ library for networking. As the name may imply, a direct connection is established between two peers using WebRTC via "handshake" through an intermediary server they host - and, they provide source for the server as well. I have found it to be quite reliable, thus far.
Create a Keyword Generator Chrome Extension🔥
6 projects | dev.to | 29 Apr 2023
If you want you can use Preact. PreactJS is a lightweight alternative to ReactJS, designed for high performance and compatibility. is often used in applications where performance is critical and has a small footprint.
Ask HN: Those making $0/month or less on side projects – Show and tell
95 projects | news.ycombinator.com | 27 Jan 2023
You might be able to eliminate the VPS by making it P2P using something like PeerJS . PeerJS provides a free shared connection broker server.
We just release our first version of TOONKS, a 3D Multiplayer Game where you can play a tiny tank against your friends directly on your browser without any installation.
2 projects | reddit.com/r/threejs | 24 Jan 2023
We use peer.js module to create a WebRTC connection between clients
CRDTs and Distributed Consistency - Part 3: Building a distributed counter
2 projects | dev.to | 16 Jan 2023
Now that we have all the required boilerplate we can start building the actual game. For the communications between peers we are going to use PeerJS a peer-to-peer library built on top of WebRTC.
Multiplayer in Augmented Reality
2 projects | reddit.com/r/augmentedreality | 1 Nov 2022
I am using https://peerjs.com/. I am currently using their default brokering system (which is the default out-of-the-box). it seems (when necessary) i am able to run my own version as provided at: https://github.com/peers/peerjs-server
Networking of a Turn-Based Game
2 projects | news.ycombinator.com | 15 Feb 2022
How would you create a board game backend?
3 projects | reddit.com/r/webdev | 26 Jan 2022
Without backend, you can choose WebRTC for all communication b/w players. peerjs is a good library for that. However, I would still suggest not to take this approach as it can be overwhelming.
🍿My lockdown project Flickcall - transforming streaming platform to virtual movie theaters [Demo attached]
2 projects | reddit.com/r/webdev | 14 May 2021
Peerjs library for webRTC
Live video streaming with react and nodejs?
2 projects | reddit.com/r/node | 16 Feb 2021
Check out https://peerjs.com/. It's a good library, especially for one-on-one calls. It's P2P. When you start adding more users, it does tend to cause some performance issues, but it works well for smaller projects.
A note from our sponsor - ONLYOFFICE
www.onlyoffice.com | 2 Jun 2023
peers/peerjs is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of peerjs is TypeScript.