vulkan_ray_tracing_minimal_abstraction
A minimal implementation of Vulkan ray tracing. (by WilliamLewww)
3D-Raycaster-Engine
OpenGL Raycaster written in C. (by ValiantInteractive)
vulkan_ray_tracing_minimal_abstraction | 3D-Raycaster-Engine | |
---|---|---|
2 | 1 | |
71 | 2 | |
- | - | |
2.1 | 3.8 | |
about 1 year ago | over 2 years ago | |
C++ | C | |
GNU General Public License v3.0 only | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vulkan_ray_tracing_minimal_abstraction
Posts with mentions or reviews of vulkan_ray_tracing_minimal_abstraction.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-04-05.
-
Are there any good c examples?
This raytracing sample is all in C.
- Is there a comprehensive developer's guide about the new Vulkan RT extensions?
3D-Raycaster-Engine
Posts with mentions or reviews of 3D-Raycaster-Engine.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-08-31.
What are some alternatives?
When comparing vulkan_ray_tracing_minimal_abstraction and 3D-Raycaster-Engine you can also consider the following projects:
vk-bootstrap - Vulkan Bootstrapping Iibrary
McCode - The home of the McStas (neutrons) and McXtrace (x-rays) Monte-Carlo ray-tracing instrument simulation codes.
ascii-raytrace - ray tracing on the command line
RetroFPSStudio - The public repo of Retro FPS Studio (RFS), for educational reading and not for reuse. See license.
xash3d-fwgs - Vulkan Ray Tracing fork of Xash3D FWGS engine. Intended to be merged into master at some point in the future.
c-ray - c-ray is a small, simple path tracer written in C
linon - Non-Linear Ray Casting on the web, and on your desktop too
vkbasicapp
sl3dge - Simple Lightweight 3D Game Engine
Lift - Vulkan Path Tracer with Optix Denoiser integration
g3n - Go 3D Game Engine (http://g3n.rocks)
vulkan_ray_tracing_minimal_abstraction vs vk-bootstrap
3D-Raycaster-Engine vs McCode
vulkan_ray_tracing_minimal_abstraction vs ascii-raytrace
3D-Raycaster-Engine vs RetroFPSStudio
vulkan_ray_tracing_minimal_abstraction vs xash3d-fwgs
3D-Raycaster-Engine vs ascii-raytrace
vulkan_ray_tracing_minimal_abstraction vs c-ray
3D-Raycaster-Engine vs linon
vulkan_ray_tracing_minimal_abstraction vs vkbasicapp
3D-Raycaster-Engine vs sl3dge
vulkan_ray_tracing_minimal_abstraction vs Lift
3D-Raycaster-Engine vs g3n