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You can try using stb libraries in C (https://github.com/nothings/stb) for a dynamic array (equivalent to std::vector) and a hash map implementation (akin to std::unordered_map, although it's not ordered like std::map) in stb_ds.h. I'm suggesting this because many tutorials already use stb for utilities for image loading so chances are you already have it at your fingertips and it's nice to use.
This raytracing sample is all in C.
A shameless plug: here's a link to my repo https://github.com/jammymalina/vkbasicapp that could get you started. It's a WIP and far from done. The code is relatively structured, I got the inspiration from vk-bootstrap and I am Graphics And So Can You blogpost.
A shameless plug: here's a link to my repo https://github.com/jammymalina/vkbasicapp that could get you started. It's a WIP and far from done. The code is relatively structured, I got the inspiration from vk-bootstrap and I am Graphics And So Can You blogpost.
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