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Is Rust CUDA, "writing [...] GPU code fully in Rust" (from its "about" description), but still early in development, relevant?
You can use circle c++ shader https://github.com/seanbaxter/shaders but it's limited to look linux afaik?
Great answer. Wanted to add on vk-bootstrap, does a lot of the initialization boiler plate for you: https://github.com/charles-lunarg/vk-bootstrap
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