vswhere VS pygfx

Compare vswhere vs pygfx and see what are their differences.

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vswhere pygfx
5 3
899 357
0.7% 2.6%
4.5 8.8
1 day ago 3 days ago
C++ Python
MIT License BSD 2-clause "Simplified" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

vswhere

Posts with mentions or reviews of vswhere. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-27.
  • how does this work?
    1 project | /r/github | 24 Jul 2023
    But often maintainers also upload Releases with builds of their software, e.g. like here: https://github.com/microsoft/vswhere/releases
  • Extending Python with Rust
    12 projects | news.ycombinator.com | 27 Dec 2022
    Finding where & how to use an installed VS instance (or selecting one) in automated tooling is solved by the criminally unknown, MIT licensed, MS supported, redistributable, vswhere tool: https://github.com/microsoft/vswhere
  • microsoft_craziness.h (2018)
    4 projects | /r/programming | 25 Nov 2021
    / // This file was about 400 lines before we started adding these comments. // You might think that's way too much code to do something as simple // as finding a few library and executable paths. I agree. However, // Microsoft's own solution to this problem, called "vswhere", is a // mere EIGHT THOUSAND LINE PROGRAM, spread across 70 files, // that they posted to github unironically. // // I am not making this up: https://github.com/Microsoft/vswhere
  • Microsoft_craziness.h
    4 projects | news.ycombinator.com | 24 Nov 2021

pygfx

Posts with mentions or reviews of pygfx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-26.
  • Emerging Rust GUI libraries in a WASM world
    11 projects | news.ycombinator.com | 26 Apr 2023
    https://github.com/kushalkolar/fastplotlib

    Alternatively, try pygfx for ThreeJS graphics in Python leveraging wgpu. It works great in Notebooks through notebook-rfb. https://github.com/pygfx/pygfx

    If you're adventurous, figure out how to make pygfx work with webgpu via wasm

  • Chrome Ships WebGPU
    17 projects | news.ycombinator.com | 6 Apr 2023
    FYI you can already use webgpu directly in python, see https://github.com/pygfx/wgpu-py for webgpu wrappers and https://github.com/pygfx/pygfx for a more high level graphics library
  • Extending Python with Rust
    12 projects | news.ycombinator.com | 27 Dec 2022
    Rather than using matplotlib, you could try either pygfx (https://github.com/pygfx/pygfx) or fastplotlib (https://github.com/kushalkolar/fastplotlib) to make higher performance graphics using Python.

    However, it won't solve your problem of Python not being fast enough doing the calculations.

What are some alternatives?

When comparing vswhere and pygfx you can also consider the following projects:

fastplotlib - Next-gen fast plotting library running on WGPU using the pygfx rendering engine

SHA256-WebGPU - Implementation of sha256 in WGSL

zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

numexpr - Fast numerical array expression evaluator for Python, NumPy, Pandas, PyTables and more

graphics_wgpu

tundra - Tundra is a code build system that tries to be accurate and fast for incremental builds

builder - Simple build system for Visual C++

three.py - Python 3D library based on three.js and Modern OpenGL

sol2 - Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native