vswhere
tundra
vswhere | tundra | |
---|---|---|
5 | 1 | |
899 | 430 | |
0.7% | - | |
4.5 | 4.1 | |
about 21 hours ago | about 2 months ago | |
C++ | C | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vswhere
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how does this work?
But often maintainers also upload Releases with builds of their software, e.g. like here: https://github.com/microsoft/vswhere/releases
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Extending Python with Rust
Finding where & how to use an installed VS instance (or selecting one) in automated tooling is solved by the criminally unknown, MIT licensed, MS supported, redistributable, vswhere tool: https://github.com/microsoft/vswhere
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microsoft_craziness.h (2018)
/ // This file was about 400 lines before we started adding these comments. // You might think that's way too much code to do something as simple // as finding a few library and executable paths. I agree. However, // Microsoft's own solution to this problem, called "vswhere", is a // mere EIGHT THOUSAND LINE PROGRAM, spread across 70 files, // that they posted to github unironically. // // I am not making this up: https://github.com/Microsoft/vswhere
- Microsoft_craziness.h
tundra
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Microsoft_craziness.h
I solved this problem in 2017 when they changed things around a bit.
CMD /c vcvarsall.bat x64 && set
Then dump the VC specific environment variables in a file and you are good.
I implemented this in tundra a very nice and fast build system. It's in Lua... you can look at it here https://github.com/deplinenoise/tundra/blob/master/scripts/t...
What are some alternatives?
fastplotlib - Next-gen fast plotting library running on WGPU using the pygfx rendering engine
libevent - Event notification library
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
LuaConsole - A next-gen, Cross-Platform [Lua-5.1.x, LuaJIT-2.0, Lua-5.2.x, Lua-5.3.x, Lua-5.4.x]-supporting CLI made to supersede PUC-Lua and LuaJIT CLI
graphics_wgpu
rabs - General purpose imperative build system.
pygfx - A python render engine running on wgpu.
builder - Simple build system for Visual C++
sol2 - Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
numexpr - Fast numerical array expression evaluator for Python, NumPy, Pandas, PyTables and more
Numba - NumPy aware dynamic Python compiler using LLVM
python-qubit-setup - All scripts for controlling the instruments and acquiring data in our qubit setup.