vswhere
zig
vswhere | zig | |
---|---|---|
5 | 816 | |
899 | 30,773 | |
0.7% | 2.7% | |
4.5 | 10.0 | |
1 day ago | about 21 hours ago | |
C++ | Zig | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vswhere
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how does this work?
But often maintainers also upload Releases with builds of their software, e.g. like here: https://github.com/microsoft/vswhere/releases
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Extending Python with Rust
Finding where & how to use an installed VS instance (or selecting one) in automated tooling is solved by the criminally unknown, MIT licensed, MS supported, redistributable, vswhere tool: https://github.com/microsoft/vswhere
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microsoft_craziness.h (2018)
/ // This file was about 400 lines before we started adding these comments. // You might think that's way too much code to do something as simple // as finding a few library and executable paths. I agree. However, // Microsoft's own solution to this problem, called "vswhere", is a // mere EIGHT THOUSAND LINE PROGRAM, spread across 70 files, // that they posted to github unironically. // // I am not making this up: https://github.com/Microsoft/vswhere
- Microsoft_craziness.h
zig
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Memory-mapped IO registers in Zig. (2021)
There is an issue proposing this approach: https://github.com/ziglang/zig/issues/4284
- Zig Programming Language
- Zig Language 0.12 Release
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Zig 0.12.0 Release Notes
https://github.com/ziglang/zig/issues/224
e.g.:
> > When debugging/prototyping, it's useful to comment out a line without having to refactor, e.g.
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How to Write a PHP Extension with Zig?
When writing code in a scripting language, sometimes you need that extra bit of performance (or maybe an async feature from Zig).
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Bun - The One Tool for All Your JavaScript/Typescript Project's Needs?
NodeJS is by no means a slow runtime, it wouldn’t be so popular if it was. But compared to Bun, it’s slow. Bun was built from the ground up with speed in mind, using both JavascriptCore and Zig. The Bun team spent an enormous amount of time and energy trying to make Bun fast, including lots of profiling, benchmarking, and optimizations.
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Bun 1.1
ntdll.dll!RtlUserThreadStart()
There are valid reasons to use APIs from NTDLL. Where I disagree with zig#1840 is the idea that it is always better to use NTDLL versions of API. Every other software ecosystem uses the standard Win32 APIs and diverging from that without a good reason seems like a good way to have unexpected behavior. One concrete example is most users and programmers expect Windows to redirect some file system paths when running on WOW64. But this is implemented in Kernel32, not ntdll.
https://github.com/ziglang/zig/issues/11894
- Zig, Rust, and Other Languages
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Nanos – A Unikernel
Zig also has an IRC channel on libera (#zig) that is moderated by Andrew Kelley.[1]
[1] https://github.com/ziglang/zig/wiki/Community
- Ask HN: What Underrated Open Source Project Deserves More Recognition?
What are some alternatives?
fastplotlib - Next-gen fast plotting library running on WGPU using the pygfx rendering engine
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
graphics_wgpu
Odin - Odin Programming Language
pygfx - A python render engine running on wgpu.
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
tundra - Tundra is a code build system that tries to be accurate and fast for incremental builds
rust - Empowering everyone to build reliable and efficient software.
builder - Simple build system for Visual C++
go - The Go programming language
sol2 - Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
ssr-proxy-js - A Server-Side Rendering Proxy focused on customization and flexibility!