vscode-wgsl VS linon

Compare vscode-wgsl vs linon and see what are their differences.

vscode-wgsl

VsCode Syntax highlight for WGSL files (by PolyMeilex)

linon

Non-Linear Ray Casting on the web, and on your desktop too (by niklaskorz)
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vscode-wgsl linon
1 1
73 16
- -
5.4 4.5
3 months ago 7 months ago
TypeScript TeX
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

vscode-wgsl

Posts with mentions or reviews of vscode-wgsl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-25.
  • Is WGSL a good choice?
    9 projects | /r/rust_gamedev | 25 Sep 2021
    IIRC, somebody looked at it, but nothing usable yet. There is, however, cargo-wgsl, vscode-wgsl, Emacs plugin, and Vim plugin

linon

Posts with mentions or reviews of linon. We have used some of these posts to build our list of alternatives and similar projects.
  • Runtime shader compilation with wgpu?
    1 project | /r/rust | 14 Jun 2021
    I'm injecting user defined functions into my WGSL shader code at runtime for my wgpu nonlinear ray casting project. The relevant function is at https://github.com/niklaskorz/linon/blob/b87a0c1915eaa6fb0061ca9ba8b43482d831f724/src/application.rs#L438

What are some alternatives?

When comparing vscode-wgsl and linon you can also consider the following projects:

naga - Universal shader translation in Rust

plotoptix - Data visualisation and ray tracing in Python based on OptiX 7.7 framework.

wgsl-mode - Emacs syntax highlighting for the WebGPU Shading Language (WGSL)

Neothesia - Flashy Synthesia Like Software For Linux,Windows and MacOs

wgsl.vim - WGSL syntax highlight for vim

meshweaver - 3D rendering engine in Rust and WebGPU

gpuweb - Where the GPU for the Web work happens!

3D-Raycaster-Engine - OpenGL Raycaster written in C.

vange-rs - Rusty Vangers clone

baryon - Fast prototyping 3D engine

gpgpu-rs - Simple experimental async GPGPU framework for Rust

learn-wgpu - Guide for using gfx-rs's wgpu library.