muon
A subatomic path tracer. (by voithos)
rustracer
A toy raytracer written in Rust based on PBRT (by abusch)
muon | rustracer | |
---|---|---|
2 | - | |
16 | 32 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | almost 2 years ago | |
C++ | Rust | |
- | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
muon
Posts with mentions or reviews of muon.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-04-29.
-
Got a nice render out of my hobby path tracer :)
Code can be found here! https://github.com/voithos/muon
-
Just finished (for now) my first ever ray tracing project!
From a casual glance, I think our path tracers have similar code structure (mine's here: https://github.com/voithos/muon). I've been meaning to integrate a denoiser in mine as well, but maybe I should just call out to an external process too...
rustracer
Posts with mentions or reviews of rustracer.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning rustracer yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
When comparing muon and rustracer you can also consider the following projects:
yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
rpt - A physically-based path tracer
ray-tracer - A physically based monte carlo path tracer written in C++ [Moved to: https://github.com/amanshenoy/pb-path-tracer]
pbrt-rust - Implementation of PBRT in rust based on the C++ version by Matt Pharr, Grep Humphreys, and Wenzel Jakob.
path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch
tdt4230_project_raytracing - My TDT4230 project submition, a GPGPU voxel ray tracer!
F3D - Fast and minimalist 3D viewer.
oidn - IntelĀ® Open Image Denoise library