vmcontainer
OpenVDB
vmcontainer | OpenVDB | |
---|---|---|
2 | 56 | |
37 | 2,438 | |
- | 1.8% | |
1.8 | 8.6 | |
over 2 years ago | 6 days ago | |
C++ | C++ | |
Boost Software License 1.0 | Mozilla Public License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vmcontainer
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In Defense of Linked Lists
Some game engine developers have certainly used this idea, to prevent any reallocations when the dynamic array needs to be resized. Such as:
https://ruby0x1.github.io/machinery_blog_archive/post/virtua...
Some ECS implementations use this to reduce the overhead of dynamic arrays, as well as ensuring pointer stability of the items stored. For example entt:
https://skypjack.github.io/2021-06-12-ecs-baf-part-11/
And here's a library implementing a resizable, pointer-stable vector using virtual memory functionality from the OS:
https://github.com/mknejp/vmcontainer
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pinned_vec - invalidating iterator invalidation
We have also released in the meantime our code on GitHub (https://github.com/mknejp/vmcontainer)
OpenVDB
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PicoGK is a compact and robust geometry kernel for Computational Engineering
In the README there is a section title "On the shoulders of giants" that probably points to the main reason. This project is a layer overtop https://www.openvdb.org/
- openvdb: NEW Data - star count:2137.0
- openvdb: NEW Data - star count:2055.0
What are some alternatives?
re2j - linear time regular expression matching in Java
Open-Source Vulkan C++ API - Open-Source Vulkan C++ API
multichase
OpenSceneGraph - OpenSceneGraph git repository
jdk7u-jdk
Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)
Taren - Useful C++ templates
OpenSubdiv - An Open-Source subdivision surface library.
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Partio - C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. https://wdas.github.io/partio
Visualization Library - Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on OpenGL 1.x-4.x supporting Windows, Linux and Mac OS X.
Irrlicht - An automatically updated mirror of the Irrlicht SVN repository on sourceforge