OpenVDB
OpenVDB - Sparse volume data structure and tools (by AcademySoftwareFoundation)
Irrlicht
An automatically updated mirror of the Irrlicht SVN repository on sourceforge (by zaki)
Our great sponsors
OpenVDB | Irrlicht | |
---|---|---|
56 | 1 | |
2,417 | 470 | |
1.4% | - | |
8.7 | 0.0 | |
2 days ago | over 4 years ago | |
C++ | C++ | |
Mozilla Public License 2.0 | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OpenVDB
Posts with mentions or reviews of OpenVDB.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-04-14.
-
PicoGK is a compact and robust geometry kernel for Computational Engineering
In the README there is a section title "On the shoulders of giants" that probably points to the main reason. This project is a layer overtop https://www.openvdb.org/
- openvdb: NEW Data - star count:2137.0
- openvdb: NEW Data - star count:2055.0
Irrlicht
Posts with mentions or reviews of Irrlicht.
We have used some of these posts to build our list of alternatives
and similar projects.
-
C++ game engine
Throwing in another C++ game engine for you to look at: Irrlicht
What are some alternatives?
When comparing OpenVDB and Irrlicht you can also consider the following projects:
Open-Source Vulkan C++ API - Open-Source Vulkan C++ API
Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)
OpenSceneGraph - OpenSceneGraph git repository
urho3d - Game engine
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
OpenSubdiv - An Open-Source subdivision surface library.
Partio - C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. https://wdas.github.io/partio
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.