valence
thetawave
valence | thetawave | |
---|---|---|
8 | 4 | |
2,394 | 156 | |
6.0% | 47.1% | |
8.9 | 9.5 | |
about 2 months ago | 11 days ago | |
Rust | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
valence
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I’m on a crusade
Server side: - https://github.com/feather-rs/feather - https://github.com/valence-rs/valence
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Xyraith - A Request For Input
Thanks for the input! I decided to change it around a bit and line it up a bit closer to JavaScript, which was my original goal, something like JS but with some nice changes and less verbose (although verbosity is opt-in-able if you like, stuff like types). I'm gonna implement it over Valence Framework in Rust (https://github.com/valence-rs/valence) so it can go fast and have both low-level and high-level control.
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Can i make a minecraft mod with rust and what are the benefits?
you could, alternatively, make a server side thing using https://github.com/valence-rs/valence which is a framed for building custom Minecraft servers. allows for some pretty interesting things.
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Help making rust macro which can generate an enum from a Vec<String>
This is used quite extensively in a project I'm working on: https://github.com/valence-rs/valence/blob/main/crates/valence_protocol/build/block.rs
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Minecraft - Rust Edition
https://github.com/valence-rs/valence (not a server, but a framework for building servers)
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I like my memory how I like my sprints: unmanaged
github.com/valence-rs/valence
- Valence: Rust framework for building Minecraft servers
- Valence: A Rust framework for building Minecraft servers
thetawave
- Thetawave: A physics based, space shooter game made with Rust and the Bevy engi
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A new version of Thetawave is now playable on itch.io!
source: https://github.com/thetawavegame/thetawave
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Introducing Rust Arcade
Video shows both hardware and software. From https://github.com/thetawavegame/thetawave/blob/main/Cargo.toml this: text [dependencies] bevy = "0.7.0" bevy_rapier2d = { version = "0.14.1", features = ["simd-stable"] } bevy-inspector-egui = "0.11.0" serde = "1.0.127" ron = "0.6.4" rand = "0.8.4" strum = "0.21.0" strum_macros = "0.21" console_error_panic_hook = "0.1.7" bevy_kira_audio = { version = "0.10.0", features = ["mp3", "wav"] } for a galaga like game.
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My game, Thetawave, made with Rust, is now playable in the browser on itch.io!
I just released the first playable version of my game on itch.io. It's a space shooter called Thetawave. You can check out the source code here: https://github.com/thetawavegame/thetawave.
What are some alternatives?
crates.io - The Rust package registry
bevy_xpbd - 2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.
bevy_combat - A sci-fi battle simulation implemented in the bevy engine.
punchy - A 2.5D side-scroller beatemup, made in Bevy
red-life - A simple game about surviving on mars
tetra_term - Tetris inside your terminal
openschafkopf - Open Source Schafkopf
Kataster - A single screen space shooter developed in Rust with 'bevy' and 'bevy_xbpd'
tetris - Classical tetris game made with bevy engine.
jumpy - Tactical 2D shooter in fishy pixels style. Made with Rust-lang 🦀 and Bevy 🪶
fastnbt - Fast serde serializer and deserializer for Minecraft's NBT and Anvil formats
heron - [DISCONTINUED] An ergonomic physics API for bevy games