ursina
openage
ursina | openage | |
---|---|---|
5 | 56 | |
2,089 | 12,390 | |
- | 0.4% | |
9.5 | 9.6 | |
6 days ago | 7 days ago | |
Python | Python | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ursina
- Not only Unity...
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3D serious project
I have some experience with python 3D projects, but I'm not a pro either, and I haven't made a serious project before. From what I know, Urisna engine is really good. With Ursina if you want a first person character for instance, you just define it in one line of code. Ursina is ridiculously easy and quick, and is notorious for it. You can check here for a whole list of demos. That said though, Urisna does struggle with loading too many things and it slowly becomes a pain if you want a large project. I actually made a minecraft clone using ursina but I couldn't continue it because if added more to it, the fps dropped quite significantly.
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What is TRULY the scope of python?
Minecraft demo code: https://github.com/pokepetter/ursina/blob/master/samples/minecraft_clone.py
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Minecraft-like clone using Ursina Engine and Python 3.9
Hi. I have followed a tutorial online of a minecraft clone using the ursina python module. I have since then created my own open-source Github repo in which I have a bunch of new ideas for the game upon development this year.
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Im Having Trouble With Collision Detection
The first person controller has a collision system but it’s kinda funky, you could try learning from that. github first person controller
openage
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Lessons from Open-Source Game Projects
[openage]https://github.com/SFTtech/openage) - Age of Empires II clone. Python, C++
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How to get started with modding
Perhaps you can contribute to this project: https://github.com/SFTtech/openage
- Openage v0.5.0
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Remaking AoE2
It is currently being done and published here: https://github.com/SFTtech/openage/
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TheViper: "At this point, content is enough. Screw more content, let's make the game 100% playable."
That's most likely not happening, but there is an opensource AoE2 engine that is in development https://github.com/SFTtech/openage
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Ad, an open source historical RTS in development for 22 years
The openage is as well a fantastic project https://github.com/SFTtech/openage
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Openage Development 2023: April
Hey, there are a bunch of build instructions listed here in the Github repo. Dependencies for Fedora should also be linked there. If you want to see the latest stuff (i.e. the things we're talking about in the post above), you should pull from the branch in this PR: https://github.com/SFTtech/openage/pull/1505
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Need an answer
For example Openage (OSS re-implementations of Age of Empires): https://github.com/SFTtech/openage/blob/master/doc/media_convert.md
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Openage Development 2023: March
With this feature done (or rather awaiting merging in PR #1501), the engine is now able to spawn a game entity with the gaben graphic on mouse click:
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Looking for a ways to create an AI simulation
I have tried building opensource aoe2 implementations like freeaoe, openage, but with not much success.
What are some alternatives?
Godot - Godot Engine – Multi-platform 2D and 3D game engine
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
Minecraft - Simple Minecraft-inspired program using Python and Pyglet
rustdesk - An open-source remote desktop, and alternative to TeamViewer.
AutoKey - AutoKey, a desktop automation utility for Linux and X11.
sysrsync - Simple and safe system's rsync wrapper for Python
ballistica - The BombSquad Game Engine
OpenGothic - Reimplementation of Gothic 2 Notr
evennia - Python MUD/MUX/MUSH/MU* development system
faiss-server - faiss serving :)
godot - Godot Engine – Multi-platform 2D and 3D game engine [Moved to: https://github.com/godotengine/godot]
space-station-14 - A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.