upbge
awesome-gamemaker
upbge | awesome-gamemaker | |
---|---|---|
27 | 15 | |
1,348 | 208 | |
1.6% | - | |
10.0 | 7.4 | |
1 day ago | 8 days ago | |
C++ | ||
GNU General Public License v3.0 or later | Creative Commons Zero v1.0 Universal |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
upbge
-
Ask HN: Yo wants to build a game, I'm lost. What can I do?
Starting with 2d games is very good advice however if the child is mostly interested in 3d, well not the most helpful advice.
Some people here forget that children are way more tolerant of not understanding things than adults are. They just want to get a quick taste not necessary dedicate their life to the study of game development.
I think something like RPG in a Box https://rpginabox.com/ is nice if the child likes Minecraft-style graphics. Also it is worth checking out if modding an existing games is something that might be of interest. Also blender is perfect, as it allows to focus on certain aspects on modeling first and in has an amazing game engine that can be solely driven by logic bricks: https://upbge.org/#/
Still, I think even something like Unreal should not be ruled out if the child is dead set on making a "real" game (9 years is a bit pushing it admittedly with help it might work out). For a visually-motivated child that has access to beefy computer, Unreal is the perfect tool to get things done early and fast. Load the starter template and they have a character they can walk around with in the first minute. Grab some free-for-the-month asset packs and they can make decent looking levels in a day or two that they can show friends and be proud of. And if they get to the point of needing logic, the visual scripting language is more than enough to make complete games in it.
Unreal is a monster of complexity but but perfect for just hacking together a quick asset-flip demo one can feel good about. They will learn about the realities of game dev soon enough, let them have some fun.
Also, if the child is the kind to need a more focused approach, blender is a nice choice
-
Unity’s New Pricing: A Wake-Up Call on the Importance of Open Source in Gaming
It's not as monolithic as you'd think. There are lots of engines out there but their communities aren't very vocal compared to Unity, Unreal, and especially Godot's community.
Take a look at: https://itch.io/game-development/engines/most-projects
And
https://www.gamedeveloper.com/blogs/the-generous-space-of-al...
If you look at both of these you'll see just how many engines there are and neither of these cover everything. There are plenty of engines popular in the Python community that no one outside of it are aware of. Such as Arcade [0], Python-Tcod [1], Ursina [2], UPBGE [3], and Panda3D [4]. But based on your description you'd really like https://gdevelop.io/. It embraces exactly what you're describing where you can build a game but just installing entire features others have made and put online into your game.
[0] Beginner friendly 2D library:
[1] Rougelike: https://python-tcod.readthedocs.io/en/latest/
[2] Beginner friendly 3D engine (built on Panda3D): https://www.ursinaengine.org/
[3] Blender Game Engine Fork: https://upbge.org/
[4] Highly flexible code first 3D engine: https://panda3d.org/
- Upbge is an open-source, 3D game engine forked from the old Blender Game Engine
- Ask HN: Favorite Game Engine?
-
Should I focus on C# or Pygame?
UPBGE which was formerly part of Blender is the only modern 3D engine I know of that supports Python for game development.
- I made a resident evil parody game using UPBGE (blender game engine), and it's in second person
-
HELP! Unable to enable "Bricky Nodes" or "Logic Nodes+"
Otherwise, if it doesn't work, I'd suggest creating an issue at the UPBGE repository: https://github.com/upbge/upbge/issues
-
A new background for Windows made by me! It's my first time, opinions?
Yeah, they some people came back and revived it, they're adding some hella cool features like being able to render with eeve https://github.com/UPBGE/upbge
-
Have a issue wiht 0.3, Please help!!
Link to issue:https://github.com/UPBGE/upbge/issues/1760
-
is there Can Blender be used to create virtual tours of interior spaces?
Another would be https://upbge.org/ 3D game engine forked from the old Blender Game Engine and deployed with Blender itself.
awesome-gamemaker
-
Web Game Engines and Libraries
I'm in love with Gamemaker, which got me interested in programming: https://gamemaker.io
-
Ask HN: Yo wants to build a game, I'm lost. What can I do?
My 9-yo son has been making games with GameMaker https://gamemaker.io/
It's a popular framework for creating 2D HTML games and publishing them on sites like Crazy Games.
GameMaker has a lot of great tutorials and templates that makes it easy to get up and running. I usually just set him up with one of the existing game templates and let him loose on customizing the characters using the built-in tools. Then I help him customize the game interactions. GameMaker has two modes: one for visual flow editing and one for directly editing the code. It's a great onramp to learning to code with a super low barrier to entry.
- Good coding groups for black women?
-
Is godot a good engine for a young ass boy who cant do shit in programming or anything game related.
I started my hobby game development journey with Game Maker Studio - https://gamemaker.io . Now I've switched to Godot for its simplicity and rich set of advanced features to actually build almost AAA games? if that's a thing.
-
Easy game making and coding for tech learners
Many popular game engines use this tiered approach including Unity, Unreal Engine, and Game Maker. However, many free and open-source software engines are released under the permissive MIT license.
- No offense, but what is that language?
-
How to code running ?
Assuming you don't have any prior programming experience, since your goal is Undertale modding it might be best to start by learning how to use GameMaker (with the GML programming language, not the drag-and-drop): https://gamemaker.io
- necesito ayuda para un juego
-
Easy "blur vignette" shader out there?
List of useful links for gamemaker https://github.com/bytecauldron/awesome-gamemaker
-
Humble Bundle clean out - gift links to Steam keys.
GameMaker Studio 2 Creator 12 Months
What are some alternatives?
Blender-Guide - Blender Guide
UndertaleModTool - The most complete tool for modding, decompiling and unpacking Undertale (and other Game Maker: Studio games!)
Godot - Godot Engine – Multi-platform 2D and 3D game engine
awesome-PICO-8 - A curated list of awesome PICO-8 resources, carts, tools and more
ScratchWikiSkin2 - Skin for the Scratch Wiki.
SnowState - Finite State Machine for GameMaker
godot-lang-support - A community-maintained list of Language Support Projects for Godot Engine.
awesome-ebitengine - A curated list of awesome Ebitengine frameworks, libraries and software
AUXL - A-Frame UX Library : A Web XR System, Support Components, World Maps, Object Generators, Universal Controller & Interactive Powers.
pixel-perfect-object-based-collision - This is the pixel-perfect object-based collision tutorial code for GameMaker (as of IDE v2023.1.1.62).
godot-nim-stub - Stub for Godot project with Nim support
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.