unity-texture-packer VS MyBox

Compare unity-texture-packer vs MyBox and see what are their differences.

unity-texture-packer

:hammer: Utility to combine color channels from different textures into a single output. (by andydbc)

MyBox

MyBox is a set of attributes, tools and extensions for Unity (by Deadcows)
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unity-texture-packer MyBox
1 4
655 1,814
- -
0.0 7.8
4 months ago 6 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

unity-texture-packer

Posts with mentions or reviews of unity-texture-packer. We have used some of these posts to build our list of alternatives and similar projects.

MyBox

Posts with mentions or reviews of MyBox. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-25.

What are some alternatives?

When comparing unity-texture-packer and MyBox you can also consider the following projects:

sprite-dicing - Cross-engine tool for lossless compression of sprites with identical areas

Microsoft.Unity.Analyzers - Roslyn analyzers for Unity game developers

Il2CppDumper - Unity il2cpp reverse engineer

unity-webxr-export - Develop and export WebXR experiences using Unity WebGL

UnityTools - A small collection of tools that multiple projects make use of.

UnityNativeScripting - Unity Scripting in C++

santorini-unity-minimax - Artificial Intelligence with Minimax algorithm in Santorini board game in Unity (C#)

TileMaps - Example repository for organizing generic tile maps in Unity with C#

UIOutline

unity-toolbar-extender - Extend the Unity Toolbar with your own Editor UI code.

Realtime-Compute-Shader-Unity-PathTracer - A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others [Moved to: https://github.com/Pjbomb2/TrueTrace-Pathtracer]

NaughtyAttributes - Attribute Extensions for Unity