unity-URP-2.5D-lit-shader
ACLS-Shader-1.0
Our great sponsors
unity-URP-2.5D-lit-shader | ACLS-Shader-1.0 | |
---|---|---|
3 | 1 | |
74 | 30 | |
- | - | |
0.0 | 10.0 | |
7 months ago | 4 months ago | |
HLSL | HLSL | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
unity-URP-2.5D-lit-shader
-
[2.5D] How to make lighting work on both sides of a billboard sprite?
If it helps, I'm currently using this shader for sprites: https://github.com/Jiaquarium/unity-URP-2.5D-lit-shader
-
Just released a demo for “Night Loops” on Steam after a 2+ year journey! I developed a custom shader solution to get this oblique camera working with billboarded Pixel Art (link to shader in comments)
Here's the shader btw if you're curious. Basically what it does is modify the clip space depth as if the Sprite were vertically aligned in the space. Otherwise, you'd get really horrible clipping with this camera angle https://github.com/Jiaquarium/unity-URP-2.5D-lit-shader
-
Magic in my 2.5D game.
For the sprites I have this shader: https://github.com/luo-boa/unity-URP-2.5D-lit-shader it helps with the clipping that typically happens in most 2.5D games.
ACLS-Shader-1.0
What are some alternatives?
UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
UnityURP-AnimeStyleCelShader - A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.
prod80-ReShade-Repository - Effects created for ReShade
vrcbce - VRCBilliards: Community Edition
Magpie - An all-purpose window upscaler for Windows 10/11.
VfxGraphTestbed - My testbed for Unity VFX Graph
rvc - A 32-bit RISC-V emulator in a shader (and C)
HdrpVatExample - VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
BrimsonFX - Image and video processing shaders for ReShade (convolutions, GPU Horn-Schunk/Lucas-Kanade, etc.)
VRC-Cancerspace - Cancerous screenspace shader for VRChat. Please use responsibly. :^)