uivonim VS wgpu

Compare uivonim vs wgpu and see what are their differences.

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uivonim wgpu
6 197
612 10,995
- 3.2%
7.2 9.9
5 months ago 5 days ago
TypeScript Rust
GNU Affero General Public License v3.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

uivonim

Posts with mentions or reviews of uivonim. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-20.

wgpu

Posts with mentions or reviews of wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-07.

What are some alternatives?

When comparing uivonim and wgpu you can also consider the following projects:

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

vulkano - Safe and rich Rust wrapper around the Vulkan API

neovim - Vim-fork focused on extensibility and usability

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code

firenvim - Embed Neovim in Chrome, Firefox & others.

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

gtk4-rs - Rust bindings of GTK 4

bevy - A refreshingly simple data-driven game engine built in Rust

cef - Chromium Embedded Framework (CEF). A simple framework for embedding Chromium-based browsers in other applications.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.