uDesktopDuplication
uWindowCapture
uDesktopDuplication | uWindowCapture | |
---|---|---|
2 | 1 | |
537 | 465 | |
- | - | |
3.6 | 0.0 | |
over 2 years ago | 11 months ago | |
C++ | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
uDesktopDuplication
-
Desktop Streaming?
https://github.com/hecomi/uDesktopDuplication or https://github.com/hecomi/uWindowCapture and there are some others out there, consider searching "desktop capture unity" or "window capture unity"
- How to Display Monitor Screens inside Unity LIVE?
uWindowCapture
-
Desktop Streaming?
https://github.com/hecomi/uDesktopDuplication or https://github.com/hecomi/uWindowCapture and there are some others out there, consider searching "desktop capture unity" or "window capture unity"
What are some alternatives?
VirtualMotionTracker - Virtual Motion Tracker - バーチャルモーショントラッカー OpenVR OSC Tracker Driver for DIY users
puerts - PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.
Game-Networking-Resources - A Curated List of Game Network Programming Resources [Moved to: https://github.com/ThusWroteNomad/GameNetworkingResources]
UABE - Asset Bundle Extractor
MeshSync - A package for synchronizing meshes/models editing in DCC tools into Unity in real time.
pocketpy - Open Source Python Interpreter in 1 File for Game Scripting
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Universal-Volumetric - A free, fast, cross-platform volumetric codec for everyone.
NoahGameFrame - A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.