types-clang
chrgfx
types-clang | chrgfx | |
---|---|---|
2 | 1 | |
4 | 57 | |
- | - | |
3.2 | 2.0 | |
about 1 year ago | 14 days ago | |
Python | C++ | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
types-clang
- Clang Python Binding Type Information / Autocomplete for VSCode and PyCharm
-
C++ Show and Tell - April 2022
types-clang: Type Information for Clang Python Bindings
chrgfx
-
C++ Show and Tell - April 2022
I wrote a retro hardware, tile-based graphics conversion library a while back - chrgfx . It was my first decent-sized C++ project and looking at some the code now makes me wince, but it's pretty solid. I'd like to refactor it eventually. Any comments are certainly appreciated.
What are some alternatives?
ROCm-OpenCL-Runtime - ROCm OpenOpenCL Runtime
libriscv - C++20 RISC-V RV32/64/128 userspace emulator library
super-mario-bros - Original SNES Super mario bros made with C++ / OpenGL
nomenus-rex - A CLI utility for the file mass-renaming
rodin - Modern C++17 finite element method and shape optimization framework.
ctcsound - Python Bindings for Csound using ctypes. Can be used from python2.x and python3.x as well.
opcode_sdk - Plugin Opcode SDK
Emulatrix - Emulatrix - JavaScript and WebAssembly Emulator - Sega Genesis, Nintendo, Super Nintendo, GameBoy, GameBoy Color, GameBoy Advance, MAME32, DOSBox and Virtual Machines
GPU-Raytracer - GPU Raytracer from scratch in C++/CUDA
rvscript - Fast RISC-V-based scripting backend for game engines
avendish - declarative polyamorous cross-system intermedia objects