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Pion WebRTC
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turn | Pion WebRTC | |
---|---|---|
3 | 85 | |
1,699 | 12,664 | |
2.9% | 1.9% | |
7.5 | 8.9 | |
about 5 hours ago | 5 days ago | |
Go | Go | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
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Using WebTransport
> dedicated signalling
For my small projects I run my HTTP + WebRTC in the same server. My signaling is one POST. Maybe I am missing the complexity, but I don't feel any additional pain compared to running any network service?
> STUN Karate
Mind explaining more? I use https://github.com/pion/turn and run my STUN server embedded in my HTTP server. I do do anything but point my `PeerConnection` at `my-service.com`
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Show HN: Weron ā A Peer-to-Peer VPN Based on WebRTC Written in Go
There is a very neat implementation of a TURN from Pion
https://github.com/pion/turn
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How do I deploy a TURN server for WebRTC apps on heroku?
I've tried node-turn in a node.js server, tried to execute pion/turn binaries directly so far but with no luck. `node-turn` works if I run locally and test it with my public ip address but the same doesn't work on heroku.
Pion WebRTC
- VoRS: Vo(IP) Simple Alternative to Mumble
- Golang WebRTC. How to use Pion šRemote Controller
- Pure Go Implementation of the WebRTC API
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Pure C WebRTC
I am really excited about https://github.com/sepfy/libpeer. It has examples ready for ESP32 etc....
When working on KVS I wasn't familiar with the embedded space at all. I saw 'heavyweight' embedded where you were running on Linux. Then you had RTOS/No OS at all. I wasn't prepared for these devices at all. If we can make WebRTC work in the embedded space I think it will really accelerate what developers are able to build!
Remotely driven cars, security cameras, robots in hospitals that bring iPads to infectious patients etc... Creative people are building amazing things. The WebRTC/video space needs to work harder and support them :)
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I love how diverse the WebRTC space is now. Outside of this implementation you have plenty of other options!
* https://github.com/shinyoshiaki/werift-webrtc (Typescript)
* https://github.com/pion/webrtc (Golang)
* https://github.com/webrtc-rs/webrtc (Rust)
* https://github.com/algesten/str0m (Rust)
* hhttps://github.com/sepfy/libpeer (C/Embedded)
* https://webrtc.googlesource.com/src/ (C++)
* https://github.com/sipsorcery-org/sipsorcery (C#)
* https://github.com/paullouisageneau/libdatachannel (C++)
* https://github.com/elixir-webrtc (Elixir)
* https://github.com/aiortc/aiortc (Python)
* GStreamerās webrtcbin (C)
See https://github.com/sipsorcery/webrtc-echoes for examples of some running against each other.
- WebRTC for the Curious
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Ask HN: What side projects landed you a job?
I have worked four jobs related to https://github.com/pion/webrtc and one for https://webrtcforthecurious.com
Two companies used Pion. The other two were just using the protocol (WebRTC)
- Need help with audio calls for rooms with about 10 people in each.
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Possible frameworks/languages for a web/mobile application
In my experience Go has been relatively approachable for people that are good at PHP. It has a great standard library and a pretty solid ecosystem, though frameworks arenāt as popular in Go. There are some well regarded libraries for things like WebRTC via https://github.com/pion/webrtc WebSicket via https://github.com/nhooyr/websocket
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Video streaming in golang
Don't try to make RTC yourself, it looks easy, but in fact, it's a really hard problem to solve. Use https://pion.ly/ it's a pretty solid package they also have a discord/slack channel with a lot of helpful people there.
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Datachannel video streaming?
Maybe you can reuse some of this code: https://github.com/pion/webrtc/blob/master/examples/data-channels/main.go
What are some alternatives?
livekit-server - Scalable, high-performance WebRTC SFU. SDKs in JavaScript, React, React Native, Flutter, Swift, Kotlin, Unity/C#, Go, Ruby and Node. [Moved to: https://github.com/livekit/livekit]
mediasoup - Cutting Edge WebRTC Video Conferencing
go-stun - A go implementation of the STUN client (RFC 3489 and RFC 5389)
stun - Fast RFC 5389 STUN implementation in go
janus-gateway - Janus WebRTC Server
node-turn - Node-turn is a STUN/TURN server for Node.JS
aiortc - WebRTC and ORTC implementation for Python using asyncio
weron - Overlay networks based on WebRTC.
libdatachannel - C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets
netbird - Connect your devices into a single secure private WireGuardĀ®-based mesh network with SSO/MFA and simple access controls.
SIPSorcery - A WebRTC, SIP and VoIP library for C# and .NET. Designed for real-time communications apps.