Using WebTransport

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  • caniuse

    Raw browser/feature support data from

    Can I Use[1] gives mixed messages on this. Seems like it is either partially supported or fully supported and one of the entries is just misleading?


  • Pion WebRTC

    Pure Go implementation of the WebRTC API

    Do you still see challenges with doing WebRTC on a server? I work on so would love to hear what could be better :)

  • Scout APM

    Truly a developer’s best friend. Scout APM is great for developers who want to find and fix performance issues in their applications. With Scout, we'll take care of the bugs so you can focus on building great things 🚀.

  • presencejs

    @yomo/presencejs ⚡️ made realtime web applications edge-aware by YoMo, WebTransport based, provide fallback to WebSocket automatically.

    Does anyone know of any websites/applications that utilize WebTransport? The only thing I've come across are the Showcase demos from

  • turn

    Pion TURN, an API for building TURN clients and servers

    > dedicated signalling

    For my small projects I run my HTTP + WebRTC in the same server. My signaling is one POST. Maybe I am missing the complexity, but I don't feel any additional pain compared to running any network service?

    > STUN Karate

    Mind explaining more? I use and run my STUN server embedded in my HTTP server. I do do anything but point my `PeerConnection` at ``

  • quiche

    🥧 Savoury implementation of the QUIC transport protocol and HTTP/3

  • standards-positions

    > There seems to be not too much interest in or hype about WebTransport.

    I feel like this is partially because the main value of the API comes from working better on lower-quality networks, rather than providing the ability to do something completely brand new.

    > FF and Safari don't support it yet.

    For what it's worth, Mozilla are positive about it [0] and are actively involved in the standards process. I don't believe the WebKit team has stated their position, though there are Apple people who are involved in the standards process too.

    > I think it's missing a killer app. But I am not sure what WebTransport would enable that isn't already possible with current APIs.

    When we started out working on WebTransport, there were two major use cases we had in mind: live media and web games. IETF MoQ working group [1] will hopefully address the first one. I don't know whether anyone is using it for building games, but I don't actually have that much visibility into what's going on in that space.


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