Using WebTransport

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  • caniuse

    Raw browser/feature support data from

    Can I Use[1] gives mixed messages on this. Seems like it is either partially supported or fully supported and one of the entries is just misleading?


  • Pion WebRTC

    Pure Go implementation of the WebRTC API

    Do you still see challenges with doing WebRTC on a server? I work on so would love to hear what could be better :)

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    Collect and Analyze Billions of Data Points in Real Time. Manage all types of time series data in a single, purpose-built database. Run at any scale in any environment in the cloud, on-premises, or at the edge.

  • presencejs

    Edge Infra for realtime web applications, geo-distributed architecture.

    Does anyone know of any websites/applications that utilize WebTransport? The only thing I've come across are the Showcase demos from

  • turn

    Pion TURN, an API for building TURN clients and servers

    > dedicated signalling

    For my small projects I run my HTTP + WebRTC in the same server. My signaling is one POST. Maybe I am missing the complexity, but I don't feel any additional pain compared to running any network service?

    > STUN Karate

    Mind explaining more? I use and run my STUN server embedded in my HTTP server. I do do anything but point my `PeerConnection` at ``

  • quiche

    🥧 Savoury implementation of the QUIC transport protocol and HTTP/3

  • standards-positions

    > There seems to be not too much interest in or hype about WebTransport.

    I feel like this is partially because the main value of the API comes from working better on lower-quality networks, rather than providing the ability to do something completely brand new.

    > FF and Safari don't support it yet.

    For what it's worth, Mozilla are positive about it [0] and are actively involved in the standards process. I don't believe the WebKit team has stated their position, though there are Apple people who are involved in the standards process too.

    > I think it's missing a killer app. But I am not sure what WebTransport would enable that isn't already possible with current APIs.

    When we started out working on WebTransport, there were two major use cases we had in mind: live media and web games. IETF MoQ working group [1] will hopefully address the first one. I don't know whether anyone is using it for building games, but I don't actually have that much visibility into what's going on in that space.


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