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Can I Use[1] gives mixed messages on this. Seems like it is either partially supported or fully supported and one of the entries is just misleading?
[1]https://caniuse.com/?search=webtransport
Do you still see challenges with doing WebRTC on a server? I work on https://github.com/pion/webrtc so would love to hear what could be better :)
Does anyone know of any websites/applications that utilize WebTransport? The only thing I've come across are the Showcase demos from https://github.com/yomorun/presencejs
> dedicated signalling
For my small projects I run my HTTP + WebRTC in the same server. My signaling is one POST. Maybe I am missing the complexity, but I don't feel any additional pain compared to running any network service?
> STUN Karate
Mind explaining more? I use https://github.com/pion/turn and run my STUN server embedded in my HTTP server. I do do anything but point my `PeerConnection` at `my-service.com`
> There seems to be not too much interest in or hype about WebTransport.
I feel like this is partially because the main value of the API comes from working better on lower-quality networks, rather than providing the ability to do something completely brand new.
> FF and Safari don't support it yet.
For what it's worth, Mozilla are positive about it [0] and are actively involved in the standards process. I don't believe the WebKit team has stated their position, though there are Apple people who are involved in the standards process too.
> I think it's missing a killer app. But I am not sure what WebTransport would enable that isn't already possible with current APIs.
When we started out working on WebTransport, there were two major use cases we had in mind: live media and web games. IETF MoQ working group [1] will hopefully address the first one. I don't know whether anyone is using it for building games, but I don't actually have that much visibility into what's going on in that space.
[0] https://mozilla.github.io/standards-positions/#webtransport