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tsmp | metacpp | |
---|---|---|
8 | 6 | |
88 | 78 | |
- | - | |
6.4 | 0.0 | |
9 months ago | over 1 year ago | |
C++ | C++ | |
MIT License | Mozilla Public License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
tsmp
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A basic reflection-like system for editing object fields in a C++ game engine
I wrote a libclang based code generation tool and a support library to do static reflection and generate proxies for classes. You can check it out here https://github.com/fabian-jung/tsmp.
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How to link against libclang-cpp on windows/cmake
I'm trying to port my reflection library tsmp to windows and struggle linking the introspection tool to libclang-cpp and llvm. I tried different routes with no success so far.
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What have you brilliant guys done with custom Clang/LLVM AST plugin or Pass plugin?
I use an additional AST pass to generate type traits for static reflection. You can check it out here: tsmp
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Tool Supported Meta Programming Lib v.1.0.1 release
I'm happy to announce the first release of my meta-programming library tsmp. The library allows you to iterate through the public fields and functions of classes and the values of enumeration types. The reflection is enabled by parsing the source tree in the background and generating special type-traits that are consumed by the library. The big advantage is that you do not need to litter your code with macros and it does support custom types that are handed into your APIs from your users.
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C++ Show and Tell - September 2022
I'm working on a static reflection library called tsmp. It lets you iterate over structs and (typed) enums, as well as wrap class methods with proxies. The main goal is to be non intrusive (no macros) and i did it with the help of code generation in the background. I'm currently finishing a json helper and after that I'll polish the buildsystem and release the first version.
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Tried my hand at creating a reflection library for C++17
I tried basically the same with my introspection library here. Maybe we can join forces.
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struct2json converter in ~30 loc with tsmp
You can find the source code an the example in my repository here: https://github.com/fabian-jung/tsmp
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On which hobby or side projects are you working on?
A static reflection library for C++20. It is work in progress and feedback is very much appreciated. https://github.com/fabian-jung/tsmp
metacpp
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I implement a fast, macro-based namedtuple works under C++11
https://github.com/RamblingMadMan/metacpp Need C++17 and attributes, libclang, boost...
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Adding reflection to C++ just to make a game work
I had a similar journey while working on my own custom game engine! I managed to persevere with "plan C" (or whichever was using libclang); after trying out cppast and getting severe NIH syndrome, I ended up with this: metacpp. Do not recommend.
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metapp - C++ open source library for runtime reflection and variant
Awesome work; I nearly mistook the title for my own library metacpp haha
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Mock "anything" in C++ without Dependency Injection (text tutorial in comment)
I recall such a library: https://github.com/RamblingMadMan/metacpp. But still, as long as reflection in not included in standard it is no-go for me. :/
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Meta C++ Reflection Tool and Library - Initial Release
To see some of the features, example usage and to get it yourself; check out the repo on GitHub: https://github.com/RamblingMadMan/metacpp
- Tried my hand at creating a reflection library for C++17
What are some alternatives?
Soup - Soup is a build system that guarantees incremental build correctness and aims to simplify many aspects of developing shared code while maintaining best in class performance.
metapp - C++ runtime reflection library
bomba - C++ library for convenient implementation of RPC and serialisation
namedtuple - Implementation of super-fast C++-styled namedtuple, for compile-time reflection.
tomlplusplus - Header-only TOML config file parser and serializer for C++17.
reflecxx - A static reflection framework for C++, using libclang.
beryldb - BerylDB is a fully modular data structure data manager that can be used to store data as key-value entries. The server allows channel subscription and is optimized to be used as a cache repository. Supported structures include lists, sets, multimaps, and keys.
cppast - Library to parse and work with the C++ AST
clauf - A C interpreter developed live on YouTube
C++ Format - A modern formatting library
cmkr - Modern build system based on CMake and TOML.
cista - Cista is a simple, high-performance, zero-copy C++ serialization & reflection library.