A basic reflection-like system for editing object fields in a C++ game engine

This page summarizes the projects mentioned and recommended in the original post on /r/cpp_questions

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  • spore-codegen

    Build-system agnostic code generation application for C++.

  • You can use something like this to generate code from your code's AST: https://github.com/sporacid/spore-codegen/

  • poof

    A compile-time metaprogramming environment for C & sane C++ programs, focused on pragmatism

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  • bonsai_stdlib

  • tsmp

  • I wrote a libclang based code generation tool and a support library to do static reflection and generate proxies for classes. You can check it out here https://github.com/fabian-jung/tsmp.

  • reflect

    A single file header only static reflection library for C++20. (by M-Fatah)

  • You can look at it here. If you want to know more about the implementation details, you can read about it here.

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    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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