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tsmp
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A basic reflection-like system for editing object fields in a C++ game engine
I wrote a libclang based code generation tool and a support library to do static reflection and generate proxies for classes. You can check it out here https://github.com/fabian-jung/tsmp.
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How to link against libclang-cpp on windows/cmake
I'm trying to port my reflection library tsmp to windows and struggle linking the introspection tool to libclang-cpp and llvm. I tried different routes with no success so far.
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What have you brilliant guys done with custom Clang/LLVM AST plugin or Pass plugin?
I use an additional AST pass to generate type traits for static reflection. You can check it out here: tsmp
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Tool Supported Meta Programming Lib v.1.0.1 release
I'm happy to announce the first release of my meta-programming library tsmp. The library allows you to iterate through the public fields and functions of classes and the values of enumeration types. The reflection is enabled by parsing the source tree in the background and generating special type-traits that are consumed by the library. The big advantage is that you do not need to litter your code with macros and it does support custom types that are handed into your APIs from your users.
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C++ Show and Tell - September 2022
I'm working on a static reflection library called tsmp. It lets you iterate over structs and (typed) enums, as well as wrap class methods with proxies. The main goal is to be non intrusive (no macros) and i did it with the help of code generation in the background. I'm currently finishing a json helper and after that I'll polish the buildsystem and release the first version.
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Tried my hand at creating a reflection library for C++17
I tried basically the same with my introspection library here. Maybe we can join forces.
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struct2json converter in ~30 loc with tsmp
You can find the source code an the example in my repository here: https://github.com/fabian-jung/tsmp
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On which hobby or side projects are you working on?
A static reflection library for C++20. It is work in progress and feedback is very much appreciated. https://github.com/fabian-jung/tsmp
cmkr
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cgen: another declarative CMake configuration generator
Been using https://cmkr.build/ for a while now, its great and also declarative.
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Best practice for cpp projects using CMake
I would like to counter with a project I’ve been working on: https://cmkr.build. Unfortunately writing good CMake is extremely repetitive and there is definitely room for a generator that has sane defaults.
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How Visual Studio Became Unusable to Me
You are trying to use it the wrong way it seems, the point of CMakeLists.txt is that you only maintain that and nothing else. If you have changes in there then it will re-generate the project for you when it starts building. Adding files via IDE is not supported and is not really the point, there used to be a time where I primarily worked with VS solutions but the more I dove into the open source space the more it became clear that its the worst way of doing it. You just have to get used to a different workflow, the benefit is that your project can be in theory now compiled on all sorts of systems and not just with VS. If CMake is too much to handle perhaps give https://cmkr.build/ a try, it hides a lot of the CMake madness behind its toml specification, been using it for a while now, its great.
- Cmkr: Modern build system based on CMake and TOML
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What about a CMake transpiler?
https://cmkr.build/ its pretty straight forward and been using it for some time now, can only highly recommend it.
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On which hobby or side projects are you working on?
Currently working on https://github.com/build-cpp/cmkr
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Thoughts on build systems?
I started working on https://github.com/build-cpp/cmkr to remedy this, but other similar solutions exist.
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CMake Template and Simple Tutorial for VS Code C++
I invite you to take a look at https://github.com/build-cpp/cmkr, it makes this even easier ^
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What are you working on lately?
I’ve been working on cmkr, a modern build system based on CMake and TOML.
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CheckStyle-like programs/plugins for MSVC++?
Definitely! I would recommend using cmake because it’s easy to generate a compile_commands.json. I’ve been working on https://build-cpp.github.io/cmkr to make the transition as smooth as possible.
What are some alternatives?
metacpp - Meta C++ Library and Tool
tomlplusplus - Header-only TOML config file parser and serializer for C++17.
Soup - Soup is a build system that guarantees incremental build correctness and aims to simplify many aspects of developing shared code while maintaining best in class performance.
CPM.cmake - 📦 CMake's missing package manager. A small CMake script for setup-free, cross-platform, reproducible dependency management.
bomba - C++ library for convenient implementation of RPC and serialisation
cmake-init-clang-on-windows - Using LLVM Clang on Windows with CMake
cmake-init - The missing CMake project initializer
beryldb - BerylDB is a fully modular data structure data manager that can be used to store data as key-value entries. The server allows channel subscription and is optimized to be used as a cache repository. Supported structures include lists, sets, multimaps, and keys.
LMRTFY - Let Me Run That For You: A C++20 Thread Pool Library
clauf - A C interpreter developed live on YouTube
Ecosystem - You play God