tract
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tract | bevy_webgl2_app_template | |
---|---|---|
20 | 2 | |
2,050 | 62 | |
2.9% | - | |
9.8 | 0.0 | |
7 days ago | over 2 years ago | |
Rust | Rust | |
Apache 2.0/MIT | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
tract
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Are there any ML crates that would compile to WASM?
Tract is the most well known ML crate in Rust, which I believe can compile to WASM - https://github.com/sonos/tract/. Burn may also be useful - https://github.com/burn-rs/burn.
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[Discussion] What crates would you like to see?
tract!!
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tract VS burn - a user suggested alternative
2 projects | 25 Mar 2023
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Machine Learning Inference Server in Rust?
we use tract for inference, integrated into our runtime and services.
- onnxruntime
- Rust Native ML Frameworks?
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Neural networks - what crates to use?
Not for training, but for inference this looks nice: https://github.com/sonos/tract
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Brain.js: GPU Accelerated Neural Networks in JavaScript
There's also tract, from sonos[0]. 100% rust.
I'm currently trying to use it to do speech recognition with a variant of the Conformer architecture (exported to ONNX).
The final goal is to do it in WASM client-side.
[0] https://github.com/sonos/tract
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Serving ML at the Speed of Rust
As the article notes, there isn't any official Rust-native support for any common frameworks.
tract (https://github.com/sonos/tract) seems like the most mature for ONNX (for which TF/PT export is good nowadays), and recently it successfully implemented BERT.
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Run deep neural network models from scratch
There are some DL libraries written in Rust: https://github.com/sonos/tract , https://docs.rs/neuronika/latest/neuronika/index.html . The second one could be used for training, I think.
bevy_webgl2_app_template
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status of wasm32 support in existing game frameworks/engines
It's a work in progress, but it still works. Check out bevy_webgl2_app_template
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Running ML models in a game (and in Wasm!)
There is a bevy webgl2 template if you want to build a game that can works on all platforms.
What are some alternatives?
onnxruntime-rs - Rust wrapper for Microsoft's ONNX Runtime (version 1.8)
bevy_webgl2 - WebGL2 renderer plugin for Bevy game engine
MTuner - MTuner is a C/C++ memory profiler and memory leak finder for Windows, PlayStation 4 and 3, Android and other platforms
gate - A specialized 2D game library
wonnx - A WebGPU-accelerated ONNX inference run-time written 100% in Rust, ready for native and the web
awesome-quads - ▦⧉⊞□ A curated list of links to miniquad/macroquad-related code & resources
ncurses-rs - A low-level ncurses wrapper for Rust
DigEscape - A game written in Rust, compilable to webbassembly
linfa - A Rust machine learning framework.
emerald - A 2D rust game engine focused on portability.
fairseq - Facebook AI Research Sequence-to-Sequence Toolkit written in Python.
bevy - A refreshingly simple data-driven game engine built in Rust