tps-demo
Godot Third Person Shooter with high quality assets and lighting (by godotengine)
VPainter
A vertex painting addon for the Godot game engine. (by tomankirilov)
tps-demo | VPainter | |
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11 | 6 | |
916 | 450 | |
3.4% | - | |
5.8 | 2.0 | |
about 1 month ago | about 1 year ago | |
GDScript | GDScript | |
GNU General Public License v3.0 or later | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
tps-demo
Posts with mentions or reviews of tps-demo.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-04-16.
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Testing Godot 4.0 features - I'm impressed. SDFGI + SSIL + Volumetric Fog, there is only one OmniLight, almost all of the lighting comes from glow
Project from open source demo available here: https://github.com/godotengine/tps-demo
- Fantastic looking Godot games
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Dev snapshot: Godot 3.5 beta 4
The TPS demo uses AnimationTree root motion and is updated in _physics_process(). It should work in theory, as lawnjelly tested it numerous times while working on the physics interpolation PR. Maybe he had to modify parts of the demo and didn't open a pull request for it yet, though.
- TIL: Godot has an awesome 3d demo-- looks like a AAA game
- I just released a 3D game made on Godot!
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Godot 3.4 TPS demo on a 8 year old mid range laptop after in-engine color correction looking pretty
And yes, shaders are not cached, so that's responsible for some lag spikes. Calinou made a more optimized demo version, maybe you want to check it out: https://github.com/godotengine/tps-demo/pull/111
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Is godot able for 3d openworlds?
The TPS demo runs slowly because it uses GIProbe in high quality mode by default. If you use lightmaps instead, you'll find it runs much faster: https://github.com/godotengine/tps-demo/pull/111
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Upcoming visual changes to the Godot TPS demo (Third-Person Shooter demo)
Some additional information: The images on the right run with about double the framerate. The images on the right are using new techniques available in Godot 3.4, while the images on the left can be done in Godot 3.4, 3.3, and 3.2. For even more information, see this pull request: https://github.com/godotengine/tps-demo/pull/111
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Published a simple Quake 3 style FPS character controller for Godot for free
You're not supposed to commit the .import/ directory. It's for storing hashes of the assets the engine already processed on your machine. See example an of a gitignore file here.
- Good open source projects to look at to get an idea of best practices / structuring a full game?
VPainter
Posts with mentions or reviews of VPainter.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-25.
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Vpainter on godot4: what am i missing ?
The video description mentions Godot 3.2 and if you look at the source the last commit is two years ago.
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Vpainter alternative for Godot 4?
I don’t know what you were looking at, but the last commit to VPainter was only 24 days ago in a branch called “4.x” so I’m pretty sure they are updating it to Godot 4! But actually answering your question, I don’t know any alternatives, I’m sorry.
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Applying a texture to each vertex via a shader?
If you look for further options, look at the vertex painter can help you with doing some manual stuff.
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Mesh Painter Plugin
Only took a quick glance, but what you're doing is texture painting, right? Just a suggestion: maybe you want to rename it to "Godot Texture Painter" (or similar). This way, users will see quicker the difference to vertex painting, for which there is also a plugin: https://github.com/tomankirilov/VPainter
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I just released a 3D game made on Godot!
- https://github.com/tomankirilov/VPainter/
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The terrain/vertex colour shader I made a while ago for a LOD system test is now on my GitHub godot-extras repo
Painting in the video was done with the VPainter addon (https://github.com/tomankirilov/VPainter)
What are some alternatives?
When comparing tps-demo and VPainter you can also consider the following projects:
godot-demo-projects - Demonstration and Template Projects
godot-extras - LOD and optimization C++ addons and shaders for Godot 4 and Godot 3
Simple-Q3-Controller - FPS character controller for Godot
godot_heightmap_plugin - HeightMap terrain for Godot implemented in GDScript
voxelman - A voxel engine for godot. I'ts a c++ engine module.
godot-physics-fraction
godot_voxel - Voxel module for Godot Engine
Misc
terrain-tool-godot4 - GODOT 4 3D Terrain Editor (C# Plugin)
GodotPlugin-MeshPainter - Mesh painter plugin for Godot
tps-demo vs godot-demo-projects
VPainter vs godot-extras
tps-demo vs Simple-Q3-Controller
VPainter vs godot-demo-projects
tps-demo vs godot_heightmap_plugin
VPainter vs voxelman
tps-demo vs godot-physics-fraction
VPainter vs godot_voxel
tps-demo vs Misc
VPainter vs terrain-tool-godot4
VPainter vs godot_heightmap_plugin
VPainter vs GodotPlugin-MeshPainter